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-   -   Killzone Liberation - Still Fresh (http://www.gametavern.net/forums/showthread.php?t=18285)

Pylon_Trooper 06-05-2008 07:56 PM

Re: Killzone Liberation - Still Fresh
 
Quote:

Originally Posted by Jim (Post 227392)
Horrible, horrible game.

What's horrible about it? Explain yourself, or it's pistols at dawn!

...in an isometric environment, nonetheless!

Renwood 06-05-2008 08:48 PM

Re: Killzone Liberation - Still Fresh
 
Very brown, bad save system. The core shooting was fine. It just wasn't compelling enough to overcome blah art direction and stupid progression method. Its a portable game; I don't want to have to restart a mission if I'm halfway through one.

Pylon_Trooper 06-05-2008 10:47 PM

Re: Killzone Liberation - Still Fresh
 
Quote:

Originally Posted by Jim (Post 227430)
Very brown, bad save system. The core shooting was fine. It just wasn't compelling enough to overcome blah art direction and stupid progression method. Its a portable game; I don't want to have to restart a mission if I'm halfway through one.

Fair call on brown. Save system...well, the checkpoints were rather sparse, but I guess that's what sleep-mode is for if you want to put it down.

Blah art direction? Hmmm. Tastes differ. I thought it looked like a bombed-out sci-fi warzone, which seems to be the Killzone art direction style.

Did you play it multiplayer?


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