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Re: Zelda GCN Speculation or What You Want to See in the New Zelda Game
There's not a different Link or Zelda in EVERY game, but most of them. It was the same Link in LoZ and AoL, but different Zeldas. Same Link in ALttP and LA. Same Link and Zelda (for her short cameo) in OoT and MM. Same Link and Zelda in OoA and OoS. Same Link and Zelda in the FS games.
Same Link, possibly same Zelda, in WW and Zelda GCN? It would make sense. It follows the "two game"procedure that Nintendo seems to be following. And the whole thing about the people being called the same thing depends on whether you believe in a complete storyline or not. If you do, its because of either A) Destiny (all the heros and princesses that have to deal with Ganon [who is the same guy] are called Link and Zelda) B) When the original Zelda was put in an enternal sleep (not death, since it could be lifted as shown in AoL), the prince at that time (she had a brother!) decreed that the daughters (at least the first daughters) born in the royal family would be called Zelda. C) Continuity Or, if you think the series is like Final Fantasy with no overall storyline: Just C. *shrugs and walks away* |
Re: Zelda GCN Speculation or What You Want to See in the New Zelda Game
I really really liked DeathsHand's description of the game. A realistic zelda, on a HUGE continent, where the world grows and changes with you is just a spectacular idea. I think there should be several modes of transportation, like a raft (as DeathsHand said) where you can take trips down a river or over an ocean, and fish off of it or just go joy riding or exploring.
We already know there will be a horse, and horse fights, so that will be super awesome. I also liked Canyarion's controller set up. Running with the joy-stick and fighting with the C stick will be awesome. I would love it if the movements of your sword were limitless. Four example, any direction I push the c-stick, my sword would swing that EXACT direction. Can you imagine that? And if you spin your C-stick rapidly, your sword would do the same thing. What I'm proposing is a direct link between the c-stick and the sword. I deffinatly want to see gannon...it just has to have him in it. I really dont care if it's a sequal to WW or not. Either way, I think it will be good. I want there to be TONS of weapons, TONS of places to explore, and TONS of sidequests. |
Re: Zelda GCN Speculation or What You Want to See in the New Zelda Game
I want a badass fishing game built in. I want to catch some ****ing monster fish and have fun doing it.
Dunno, I always lose interest about halfway through zelda games. My attention span or something just can't take it. |
Re: Zelda GCN Speculation or What You Want to See in the New Zelda Game
Yes, we need fishing again.
I remember when magazines/websites were saying OoT's fishing was tons better then standalone fishing games. |
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Re: Zelda GCN Speculation or What You Want to See in the New Zelda Game
A map just as big as the whole ocean of WW.
The voice acting part. Random Weather Patterns. A faster Epona. A new version of Link, like Deity Link in MM. A better stronger, faster, harder, better final boss. <-- haha and a love scene between Link and Zelda. Edit: One more thing, as much weapons and magic, like in OoT. |
Re: Zelda GCN Speculation or What You Want to See in the New Zelda Game
I'd like this game to be very long. A very large explorable environment. A great story (the Zelda series could actually use it :P).. more difficulty, more engaging dungeons... huge towns to explore..
I'll think of more later |
Re: Zelda GCN Speculation or What You Want to See in the New Zelda Game
Yeah. We need alot more dungeons and a much lenghtier gameplay. Along with (as samurai mentioned) a better final boss. Make it a little more difficult. Give Ganon different stages you have to beat similar to how OoT did it.
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Re: Zelda GCN Speculation or What You Want to See in the New Zelda Game
I agree with the fishing, i remember playing OoT just to fish for hours on end. But i think it should be more like the older Zelda games (SNES), with the Tri-force and such. Where your an outlaw, and whatnot. Not were your a fairy-boy who is the son of a tree or forest or something.
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Or not. A romance between Zelda and Link would never work with Link out adventuring and Zelda being in distress and all. There would be no time for them to fall in love so the romance would seem forced. And it would be completely unnecessary. Whether Link loves Zelda or not, we know he's going to save her. Whether Zelda loves Link or not, we know she's going to confide and trust in Link to save Hyrule. It would serve no purpose except to please people who can't seem to get their mind across the idea that not all female/male interactions have be in the interest of love or "I want in your pants." I also think a massive Final Fantasy type story would not be good either. I don't think the Zelda storylines need to get anymore complex than what we've seen in WW and MM. Zelda has always had the focus more on gameplay than story, there's no need for it to change. Not every game has to be Metal Gear Solid. *shrugs and walks away* |
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Exactly. The story's for zelda games have been PERFECT so far. Wind Waker is as complex as I want it to be. You are one of the first people I've heard say that a huge story isnt needed for a game, especially zelda. |
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I will tell my botmaster you said I am of the first people I have heard say that a huge story is not needed for a game especially zelda. |
Re: Zelda GCN Speculation or What You Want to See in the New Zelda Game
Who is your botmaster Camfubot? Oh yeah.
There IS a thing between each Link and Zelda. It's just not evident every time. Zelda SUPPORTS Link on his quest.. she's his inspiration most of the time. They don't have to kiss or hug or anything. |
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