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GameMaster 09-16-2005 03:35 AM

Re: Nintendo/Revolution Press Conference
 
Well, that depends. Was the flail intentional? If so, was it caused by an in-game factor or an outside factor? If it was caused by something unrelated to the video game, then Nintendo can't be held liable for any unjury or damage.

Typhoid 09-16-2005 03:38 AM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by GameMaster
Well, that depends. Was the flail intentional? If so, was it caused by an in-game factor or an outside factor? If it was caused by something unrelated to the video game, then Nintendo can't be held liable for any unjury or damage.


Kids getting worked up over playing Smash Bros. is pretty related. :p

Crash 09-16-2005 03:46 AM

Re: Nintendo/Revolution Press Conference
 
could a person sue a bat manufacturer for getting hit by a baseball bat? no....

It's all in the users hands.

Typhoid 09-16-2005 03:48 AM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Crash
could a person sue a bat manufacturer for getting hit by a baseball bat? no....

It's all in the users hands.


Thats intentional.

If the bat flew out of the batters hands, and hit someone in the stands, that person could sue the staduim for not having nets up.

GameMaster 09-16-2005 04:22 AM

Re: Nintendo/Revolution Press Conference
 
In turn, I suppose the stadium could sue the net manufacturer's for not propose the sale of the nets prior to the accident. The process of suing is an infinite one.

Null 09-16-2005 10:03 AM

Re: Nintendo/Revolution Press Conference
 
Neat idea, and a cool looking device. dont love it, got some worries about it, but because its cool looking i dont hate it. lol

Again nintendo is most likely going to get the least 3rd party support, but i think by now nintendo understands this and doesnt mind.


my question for FPS type games tho is this... with a mouse when you look say to your left, you can pick the mouse up and center it again, but if you move this controller to look left, and you want to center it, moving it to the right is going to make you look to the right in the game again. isnt it? what if i want to turn a corner and go straight again. how is the controller going to know im not trying to turn to the right again?

Jonbo298 09-16-2005 11:11 AM

Re: Nintendo/Revolution Press Conference
 
Nintendo (not directly Nintendo but another company) actually started this with the NES.

Name the product that did and get a free gift from me :D

Null 09-16-2005 11:13 AM

Re: Nintendo/Revolution Press Conference
 
they shoulda just remade the damn powerglove with this new technology, so it worked like this and was wireless.

Then you coulda had the motion sensor like this has with the glove, but you coulda held an actual controller while wearing the glove!! BRILLIANT!

Jonbo298 09-16-2005 11:53 AM

Re: Nintendo/Revolution Press Conference
 
Gift for <3 Null :p

Professor S 09-16-2005 11:58 AM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Null
they shoulda just remade the damn powerglove with this new technology, so it worked like this and was wireless.

Then you coulda had the motion sensor like this has with the glove, but you coulda held an actual controller while wearing the glove!! BRILLIANT!

You beat me to it. This is the next powerglove (and I actually called it in an earlier thread), except this time Nintendo is banking their entire next gen system on it. Smart.

Not only that, but they are giving you an incomplete controller. You have to get "peripherals" for it if you want something as everyday as a thumb-stick. So they will charge you piece by piece if you want to put together a controller that will play most 3rd party games.

Speaking of third party... with Nintendo in 3rd place amongst console developers, are any of them going to want to develop games for this thing? Developing games is becoming more and more expensive, especially with what is expected from the next generation. This doesn't make any sense for the Western market. Oh, thats right. Nintendo doesn't give a crap about the Western market. I forgot for a second.

Nintendo is expecting you to buy a giant DS. A system based on a gimmick. And you know what, the Nintedroids in this hemisphere probably will.

Xantar 09-16-2005 12:18 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

my question for FPS type games tho is this... with a mouse when you look say to your left, you can pick the mouse up and center it again, but if you move this controller to look left, and you want to center it, moving it to the right is going to make you look to the right in the game again. isnt it? what if i want to turn a corner and go straight again. how is the controller going to know im not trying to turn to the right again?
There's nothing that says the motion sensing has to be on all the time. Maybe it's only on when you squeeze the trigger underneath. Then you can release the trigger and move the controller back to a neutral position whenever you want to, sort of like lifting up your mouse and putting it back in the center of the pad.

Quote:

Originally Posted by Kurt....BLAHAHA
This is the next powerglove (and I actually called it in an earlier thread), except this time Nintendo is banking their entire next gen system on it. Smart.

They banked an entire handheld on a "gimmick," and it's doing just fine.

Quote:

Not only that, but they are giving you an incomplete controller. You have to get "peripherals" for it if you want something as everyday as a thumb-stick. So they will charge you piece by piece if you want to put together a controller that will play most 3rd party games.
*cough*Gamecubecontrollerports*cough*

Quote:

Developing games is becoming more and more expensive, especially with what is expected from the next generation. This doesn't make any sense for the Western market.
If you're saying that this will make development more expensive...I don't follow. How exactly do you know this will make developers have to spend more money? The programming for the motion-sensing of the controller is going to be just like for an analog stick with a third dimension added on. It's certainly not as expensive as requiring that all games made for it be rendered in HDTV regardless of whether the player actually has the setup.

Now there are a bunch of quotes by EA, THQ, Activision and Ubi Soft praising the Revolution and saying they will develop for it. But why bring those up?

Quote:

Nintendo is expecting you to buy a giant DS. A system based on a gimmick. And you know what, the Nintedroids in this hemisphere probably will.
There is significant evidence that many DS buyers are people who barely played videogames before. The DS is bringing in people from a new market just like Nintendo said it would. So I wouldn't say that Nintendo expecting us to buy a giant DS is a bad thing. Apparently, Metroid Prime: Echoes using the Revolution controller is a blast.

Oh, that's right. You don't believe in actually trying a device before deciding whether you like it or not.

Null 09-16-2005 12:38 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Professor S

Nintendo is expecting you to buy a giant DS. A system based on a gimmick. And you know what, the Nintedroids in this hemisphere probably will.

this was one of the things i was worried about, that they'd pull a DS, and force this feature into every game, even where its not needed, just so they could show off the feature.

however the more i think about it, the more it seems they almost have no choice, without using that feature, they have a serious lack of buttons and piss poor pacment of them. so this feature pretty much needs to be used in every game. and i dont know if i like that at all...

some games it works, tennis would be neat, however might grow tiring after a while. however, hockey, i have no idea how this would be used in hocky without messing it up, crash mentioned somthing about passes and shots being random in current hockey games, which isnt true, if you turn off auto aim you can aim your shots, and passing was never random, and even more not random now with 2k6's icon passing. But aside from swinging this controller for a shot, i dont see how i could play hockey games on it. and thats just one of many types of games one would wonder how to use with it.

i'd honestly rather this cool feature of been a seperate thing you could buy for certain games, rather then basing the whole system off of it.




Xantar mentions the GC controller plugs, yes, but theres no mention that thoes will work on games outside of backwards compatable games. and even then, GC controller isnt the one i'd want to use for other gametypes. gamecube has that problem now that its controller layout isnt as good for all types of games.


And Xantar, for the motion sensing on FPS games, thats what i was asking, did they mention anything like that a way to lock it or turn it off for a moment so it doesnt sense a movment? or is that just an if and maybe speculation?

BreakABone 09-16-2005 01:06 PM

Re: Nintendo/Revolution Press Conference
 
Well for one, it looks like the analog add-on comes standard with the controller, I'm just assuming they made it detachable so that you aren't limited to it.

Second, i see that the controller has a lot of potential atleast in my eyes. At least more so than the other two console makers.

And I personally see this either expanding current genres or creating new ones. I mean its nice to have new ways to play, if nothing else, The Rev will be a fine alternative to one of the other consoles.

As for 3rd party support, it is a double-edge sword. It probably would mean a lack of 3rd party release (well except for the fact that you could get a normal controller shell, I would assume comes standard as well), but it also means that most 3rd party releases on the system will be a unique experience from the other 2 consoles. It just depends on how the developer implents it.

I don't see many genres it couldn't work in, if you think outside of the conventially. Though, I don't really see how it would play 2D fighters....

Xantar 09-16-2005 01:13 PM

Re: Nintendo/Revolution Press Conference
 
Ok, fine Null. Here you go:

Quote:

Another device which will connect to the expansion port is a more traditionally designed controller, which will allow players to control the Nintendo back catalogue titles which the Revolution can play.
Source: GI.biz

Quote:

And Xantar, for the motion sensing on FPS games, thats what i was asking, did they mention anything like that a way to lock it or turn it off for a moment so it doesnt sense a movment? or is that just an if and maybe speculation?
It's speculation. No reason why they couldn't do it even if it's not built into the hardware. They could just write games that ignore motion when a certain button is pressed. The question is whether they do it.

DarrenMcLeod 09-16-2005 01:17 PM

Re: Nintendo/Revolution Press Conference
 
Xantar beat me to it. Here's an interview with Jim Merrick, that has a lot of good info.

http://www.eurogamer.net/article.php?article_id=60917

Eurogamer: How is the controller going to work with games that aren't designed specifically for the Revolution - multi-platform titles and so on?

Jim Merrick: We're producing a classic-style expansion controller, based on traditional designs like the Gamecube controller. It's like a shell with a hole in the top into which you slot the freehand-style controller, and then you can play third-party ported games, and retro Nintendo games you've downloaded.

So there's that option - but even while it's inserted into the classic-style shell, the freehand controller will still be able to sense positioning and so on, so there are more options too.

It's something that's just as true for the DS - not every game uses the DS's unique features. But some multi-platform titles do, like The Sims 2 for example. We hope other developers will do the same and look at ways their multi-platform titles can make use of the Revolution's features.

Null 09-16-2005 01:31 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Xantar
Ok, fine Null. Here you go:


ug. going to be too many addons to buy for this controller, when it seems like a well made controller and this remote could do it all.

who knows, maybe the next nintendo will only release with a standard wireless donkey konga drums, and you have to buy the extra adapters for every other game to plug into that. lol.

but then again, if the motion sensor remote ends up being really good for certain games, then since x360 and ps3 are already wireless, this would be a very easy accesory to make for them.

just have to see how it all works out.


interesting tho, i thought crash woulda posted what this controller looks like just as he did for ps3 and x360. hehe

Dylflon 09-16-2005 02:25 PM

Re: Nintendo/Revolution Press Conference
 
Hmm.

Now I officially don't like any of the next gen system controllers.

Sadly, the one that pisses me off the least is the Xbox one and I have absolutely no intention of ever buying an Xbox.

Null 09-16-2005 02:31 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Dylflon
Hmm.

Now I officially don't like any of the next gen system controllers.

Sadly, the one that pisses me off the least is the Xbox one and I have absolutely no intention of ever buying an Xbox.


i feel the same way, the xbox one does look the best out of all 3, ps3's is ugly as hell, but it verywell could be extremly comfortable like the GC controller. looks are simply a first impression, and first impressions dont always mean anything.

But what im hoping is this, for ps3 logitech makes thier cordless action for it too, because i just got that for my PS2, best controller i've ever used, perfect weight, nicely balanced, comfort of the GC controller, good layout of the ps2 controller.

Professor S 09-16-2005 02:57 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Nintendo's Concubine
Oh, that's right. You don't believe in actually trying a device before deciding whether you like it or not.

And the last time I checked, you didn't even have a Gamecube or modern Nintendo games or platforms... yet you throw your support behind them at every turn and attack anyone who dares criticize the great "N".

So I guess we're even.

Everyone have fun paying for a hand held thumb-stick to plug into your remote control so you can play 10-15 year old games that you downloaded for a fee. Great ideas. Nintendo roxxors my boxxors. Happy now?

My point, as you have avoided, is that Nintendo doesn't give a flying, flaming crap about the Western market. If they don't give a crap about me, I don't give a crap about them. I prefer to give my money and support to companies who show respect to my demographic, and don't rely on the reputation they earned years ago and continue to use to suck money from people.

And yes, the DS is doing just fine... when you add in the Eastern market. So is the Gamecube. But that has little to do with my point, does it?

Xantar 09-16-2005 03:29 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Behind the times
And the last time I checked, you didn't even have a Gamecube or modern Nintendo games or platforms... yet you throw your support behind them at every turn and attack anyone who dares criticize the great "N".

Actually, I do in fact have a GameCube. I've had it for a year now. So the last time you checked was quite a while ago.

Quote:

I prefer to give my money and support to companies who show respect to my demographic, and don't rely on the reputation they earned years ago and continue to use to suck money from people.
Right. And what exactly is your demographic? The "don't change anything" demographic? Because surely it's not the "people who like lots of first person shooters" demographic. People who have actually tried the Revolution controller on a modified version of Metroid Prime are saying that it works even better than a mouse and keyboard.

By the way, the available attachment for a traditionally designed controller—which is to say one with four face buttons and some shoulder buttons and two analog sticks and so on—was specifically designed so that third parties could use it for porting as well as to play backwards compatible games. Since I know you're literate, I'll assume that you haven't totally missed the ball and think that Nintendo's only selling point is backwards compatibility.

Quote:

And yes, the DS is doing just fine... when you add in the Eastern market. So is the Gamecube. But that has little to do with my point, does it?
Actually, the DS is doing fine in the U.S. as well. And Europe. That counts as "western," doesn't it? Look up some numbers some time. The PSP is getting a lot of buzz because it's new, but it hasn't managed to throw Nintendo off its throne just yet.

My point, simply put, is that just because the Revolution resembles the DS in some way and has what you think is a "gimmick" doesn't make it bad.

Dylflon 09-16-2005 03:55 PM

Re: Nintendo/Revolution Press Conference
 
Hey guys, let's argue about video game consoles/companies/controllers!

Typhoid 09-16-2005 04:05 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Dylflon
Hey guys, let's argue about video game consoles/companies/controllers!

Okay!


While we're at it can we also throw in some heated debate about world leaders and about how they are doing things wrong because we, as members of an internet forum are in the right position to judge decisions such as that?

Dylflon 09-16-2005 04:12 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Typhoid
Okay!


While we're at it can we also throw in some heated debate about world leaders and about how they are doing things wrong because we, as members of an internet forum are in the right position to judge decisions such as that?

Okay! Gamecube? Don't you mean LAMEcube? lol!!11

PS3 controllers look like bananas omfg

liek...microsoft 4 lyfe, guyz. But bill Gate is all like, i want all your money so we shud liek, kill him and everyone cna share his mony 2 buy xboxs lol.

also, Bush sux nuts olol!

Typhoid 09-16-2005 04:15 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Dylflon
Okay! Gamecube? Don't you mean LAMEcube? lol!!11

PS3 controllers look like bananas omfg

liek...microsoft 4 lyfe, guyz. But bill Gate is all like, i want all your money so we shud liek, kill him and everyone cna share his mony 2 buy xboxs lol.

also, Bush sux nuts olol!


But omfgzzz!!!!!!! Revolution is like so totally awesome, i havent played any of the threee systems yet but I'm forming a completely biased opinion on the fact I have liked the last system so that obviously means everything!!!!1!!!!

Microsoft? you mean MicroSHAFT!?!?!? LOLZZZ!!!!!! Bill Gates will get pwnd by Nintendo cuz Nintendo is lyke towtallie my god!!! LOLZZ!!!!!!!

Dylflon 09-16-2005 04:16 PM

Re: Nintendo/Revolution Press Conference
 
Brun olol!

Professor S 09-16-2005 04:30 PM

Re: Nintendo/Revolution Press Conference
 
Xantar, I had big post planned in response, but instead I'll make one simple request:

Please find three posts you've made in which you are critical of anything Nintendo does. I'll be shocked if you find one.

Stonecutter 09-16-2005 05:22 PM

Re: Nintendo/Revolution Press Conference
 
I fully believe that within 18 months of Rev's launch, the majority of the system's games will be played with a Wavebird.

DeathsHand 09-16-2005 05:32 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Xantar
By the way, the available attachment for a traditionally designed controller—which is to say one with four face buttons and some shoulder buttons and two analog sticks and so on—was specifically designed so that third parties could use it for porting as well as to play backwards compatible games.

I guess a controller extention like that would be swell, but remember Revolution has ports for Gamecube controllers..... So... They could just use that :>

Though I assume they will eventually stop selling those in stores, and will move on to any potential controller extensions..

Xantar 09-16-2005 06:08 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Likes beer
Xantar, I had big post planned in response, but instead I'll make one simple request:

Please find three posts you've made in which you are critical of anything Nintendo does. I'll be shocked if you find one.

Your point being? I've never claimed to be impartial. I'm a Nintendo fan. I'm perfectly willing to say that their marketing sucks and they tend to whore out Mario, but I also like their games and have always liked them and don't see any reason why I'll stop.

Meantime, if you don't want to actually answer any of my points, and want to hide behind ad hominem attacks all the time, that's fine. It's not as if I was trying to change your mind or anything.

Quote:

Originally Posted by Deathshand
I guess a controller extention like that would be swell, but remember Revolution has ports for Gamecube controllers..... So... They could just use that :>

That's true, although I get the impression from Jim Merrick that he would like the "non-revolutionary" controller to plug in to the motion-sensing remote control device so that you can have your regular control and motion sensing at the same time.

Although since none of us has three hands, I'm not sure exactly how that's supposed to work. Maybe you could just give the motion sensor part to a second player?

Null 09-16-2005 06:29 PM

Re: Nintendo/Revolution Press Conference
 
have they mentioned whether the 'extentions' and the remote itself need batteries or just the remote?

Typhoid 09-16-2005 06:30 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Null
have they mentioned whether the 'extentions' and the remote itself need batteries or just the remote?


Have they mentioned if they will need special Nintendo brand batteries?

Null 09-16-2005 06:32 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Typhoid
Have they mentioned if they will need special Nintendo brand batteries?


they said sony brand batteries and batteries bought by bill gates will not work in it.


perhaps the other part (analog stick part) needs batteries too, but it may need an extra 'extention' to hold the batteries

Jason1 09-16-2005 08:13 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Null

my question for FPS type games tho is this... with a mouse when you look say to your left, you can pick the mouse up and center it again, but if you move this controller to look left, and you want to center it, moving it to the right is going to make you look to the right in the game again. isnt it? what if i want to turn a corner and go straight again. how is the controller going to know im not trying to turn to the right again?

Whats to say it wont operate just like a traditional Analog thumb stick, only in 3d? That is, why couldnt the "Centered" Position be whenever you have it pointed toward the middle of the screen. That way, if you deviate in any direction from center, the "gun" will move likewise. There will of course be a point where the gun cannot be moved any further from center, meaning that in a FPS game, you wont be able to turn completley around using only the pointer, you'll have to use the analog stick extension for that. This also makes sense in that, if your facing an enemy that is toward the right side of the screen, you could not touch the analog thumb stick at all, and simply move your gun using the pointer. Your character didnt actually turn any, his arms simply aimed the gun in the desired direction. There's really no other way to describe it, it should make perfect sense, its genius really.

Teuthida 09-16-2005 09:07 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Xantar
That's true, although I get the impression from Jim Merrick that he would like the "non-revolutionary" controller to plug in to the motion-sensing remote control device so that you can have your regular control and motion sensing at the same time.

Although since none of us has three hands, I'm not sure exactly how that's supposed to work. Maybe you could just give the motion sensor part to a second player?

I think the non-rev controller with have the standard button layout (four face buttons) or possibly six buttons for N64 games (and 2D fighters :)) Tthe GCN controller ports are probably there purely for GCN games since some might be a bit more difficult to play on a standard controller.

Xantar 09-16-2005 09:09 PM

Re: Nintendo/Revolution Press Conference
 
I don't normally like IGN very much, but this was pretty informative. Note that the picture of the controller "shell" is not an official image, but it's what IGN thinks it will look like based on what they've heard. I have to say that if it's accurate, that makes a whole lot more sense than what I thought it would be (a regular controller attached to the freestyle unit by a cord). In fact, it means that now you have a traditional controller which you can also tilt and rotate for commands. Pretty neat.

IGN also says that they don't know what batteries the controller uses. I personally really hope Nintendo goes with rechargeable batteries.

Jonbo298 09-16-2005 10:20 PM

Re: Nintendo/Revolution Press Conference
 
I think nintendo will use the Lithium Ion batteries. For a controller like this, you have to.

Typhoid 09-16-2005 10:28 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Jonbo298
I think nintendo will use the Lithium Ion batteries. For a controller like this, you have to.


For everything else, there's Mastercard.























(Sorry, I felt that sentence sort of had a Mastercard commercial feel to it.)

Teuthida 09-16-2005 10:39 PM

Re: Nintendo/Revolution Press Conference
 

Null 09-16-2005 10:50 PM

Re: Nintendo/Revolution Press Conference
 
Quote:

Originally Posted by Jason1
Whats to say it wont operate just like a traditional Analog thumb stick, only in 3d? That is, why couldnt the "Centered" Position be whenever you have it pointed toward the middle of the screen. That way, if you deviate in any direction from center, the "gun" will move likewise. There will of course be a point where the gun cannot be moved any further from center, meaning that in a FPS game, you wont be able to turn completley around using only the pointer, you'll have to use the analog stick extension for that. This also makes sense in that, if your facing an enemy that is toward the right side of the screen, you could not touch the analog thumb stick at all, and simply move your gun using the pointer. Your character didnt actually turn any, his arms simply aimed the gun in the desired direction. There's really no other way to describe it, it should make perfect sense, its genius really.

thats not how FPS games work tho, and im sure it wont be how this works. a traditional fps, be it pc or console, the cursor is always centered. you'd look up down left right. but in a fps, looking also turns your body, thats why the gun is always where it is.
analog stick would be move foward, move backwards, strafe left, strafe right... it would be EXTREMELY awkward. not to mention slower, whenever you want to turn a corner you'd have to wait while the analog stick turns your whole body? no. What your saying is more of a shooting gallary, where screen stays and you aim at different parts.

in a fps, if the analog stick turn (as your method says) turns left right and steps foward and backwards, and the crosshair moves on the screen to what your point at. What controls if you look up on a ledge above you, or look down if your standing on a cliff or platform? Thats why a FPS the crosshair stays centered and you look where you want.



it has to be more of xantars method, where you hold a button down to make it tell your moving it, then let the button go and it doesnt sense movment afterwards (or the other way around.)

Teuthida 09-16-2005 11:13 PM

Re: Nintendo/Revolution Press Conference
 


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