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Re: Microsoft Announces New Xbox Controller
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I know they gave you one hell of a scare with the boomerang, but you should give them another chance :) |
Re: Microsoft Announces New Xbox Controller
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I don't find the cord dumb because A) I'd much rather have any length of USB cable than a giant battery pack in the back B) It's never hindered my gameplay in any way. Has my controller died mid-game before? Totally. What did I do when that happened? Used my other, fully charged controller. Catastrophe avoided. I'm not saying I can't see why people wouldn't like the USB cord. But personally, it doesn't make a single difference to me. I've never once thought "Damn this cord" or "I really wish I had a longer cord". Because I'd assume if I ever wanted a longer cord, I'd simply just purchase one instead of begrudgingly using the small one I hate oh-so much. Quote:
Half empty/Half full. We have different opinions on something entirely pointless that stems from our specific encounters with the system. And like you said, it's not a deal breaker anyways, so it's not even really important to be talking about anymore. Also, my two cents on the design of the controller being the same - I think it's a good idea, personally. Why should you change up your controller every system? Why drastically change something that's worked for a decade, and everyone that buys your system is used to? Changing controllers needlessly is Nintendo's bag. Even Microsoft has never changed the Xbox controller, technically. You don't fuck with what works for you. Business rule 4. The design is simple, light, and fits the hand perfectly. I'm curious though, The Duggler, what do you think they should improve and change on the Playstation controller? Make it fatter, wider, more buttons, lights and whirring noises? Maybe shift the location of every single button, and make the controller 100% different, so that when it comes out next gen everyone who's grown used to the controller has to start all over again. What can they possibly change? are 11 buttons [2 being pressure sensitive], 2 sticks, and a d-pad [not to mention an on/off for the system itself] not enough shit on a controller for you? How many more buttons do you want? Maybe it's the positioning of the buttons you find dumb. Would you suggest they make it more like the 360 controller, which essentially just has 1 joystick and d-pad switching locations with eachother? Is that the zenith of controller placement technology? Maybe all controllers should be gaudy things that take plug-ins and have wires and straps flapping around. Maybe it shouldn't have any buttons at all, but should slightly resemble a St. Bernard. |
Re: Microsoft Announces New Xbox Controller
I think it'll be good for backward compatibility to keep things similar too.
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Re: Microsoft Announces New Xbox Controller
I think the dual shock and the 360 controllers are both perfect...hope they never change. I slightly prefer the 360 one though, because of the trigger design.
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Re: Microsoft Announces New Xbox Controller
Personally not a fan of the DualShock controller.
Prefer the placement of the analog stick on the 360 controller and the likes. And on the SixAxis still feel the R2/L2 buttons feel so filmsy. I doubt Sony will try much new though, which is odd. |
Re: Microsoft Announces New Xbox Controller
I prefer Sony's controller design for fighting games. However I haven't played fighting games on a standard controller in 3 years now. So... Yeah.
Other than that I don't really notice the difference too much between the two except it would honestly have been nice to have the analogs some other way. They're uncomfortable to use. |
Re: Microsoft Announces New Xbox Controller
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The Xbox 360 controller has changed a little bit during its life too. The D-pad on a newer controller is actually much better than the launch controllers, they just never advertised the change. They released a special edition controller for a soccer game where they improved the d-pad again, and now they have the limited-edition switchable d-pad which also modified the thumbsticks. I will also say I don't like the PS3 controller. Nice for d-pad games, but those are a minority. Would like to see the left thumbstick move, and the triggers should be concave like every other controller ever made with analog triggers. |
Re: Microsoft Announces New Xbox Controller
So now that we've discussed most of that... where does the Wii Classic Controller (Pro) fit in? Too much like a Dual Shock without the rumble?
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Re: Microsoft Announces New Xbox Controller
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Come to think of it, only 3 controllers have concave sticks. The Xbox 360 controller, and the Xbox controllers. That seems to be 7 that don't indent, and 3 that do. Quote:
![]() To: ![]() Buttons are still all in the same spot, relatively. No major additions or subtractions. No real changes. [I don't count the black and white button as "major changes"] Opposed to this: ![]() to ![]() to ![]() to ![]() That is what I meant by changes. A complete overhaul. Not changing the colour, removing some plastic and keeping the layout. |
Re: Microsoft Announces New Xbox Controller
He said analog triggers, not analog sticks. :)
Also Nintendo systems have been around for much longer, and had to endure the transition from 2D to 3D. Also neither the N64 controller or the gamecube controller were very good, probably because they were trying to change and be different for the heck of it. The only reason I like the N64 one is because of nostalgia. But really, I don't see the point of change for the sake of change. |
Re: Microsoft Announces New Xbox Controller
I really like how the N64 one holds. For example, the way you held the stick, up was up for your thumb. Instead of the angled grip on other controllers. I liked the A + B + 4xC buttons, they were all very easy to reach (and tell apart). I really think they should have had 6 face buttons on the Wii Classic Controller...
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Re: Microsoft Announces New Xbox Controller
I also wanted to point that that Typh is incorrect about the differences between the original Xbox and the 360 controllers:
1. 360 does not have the white and black buttons of the original, which were impossible to hit. 2. The 360 has left and right bumpers which the original didn't have 3. The 360's start and back buttons are in a more accessible location 4. "removing a bit of plastic" is an understatement, the slimming down was a huge improvement. |
Re: Microsoft Announces New Xbox Controller
And in the meanwhile Sony is using a SNES controller with some extra plastic, shoulder buttons and sticks. No drastic changes, so it's the same controller.
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Re: Microsoft Announces New Xbox Controller
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That's what I thought at first, but then I realized that only 3 controllers have had indented shoulder buttons (both xbox and 360, and GC controller), so that couldn't have been what he meant. But my point remains the exact same essentially. Here, I'll even re-write and revise it: Quote:
Come to think of it, only 4 controllers have concave shoulder buttons. The Xbox 360 controller, the original xbox controllers, and the Gamecube controller. That seems to be 8 that don't indent, and 4 that do. Quote:
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You seem to think I'm saying this as some type of knock on the Xbox or something, as if you have stock in the company. The reason I'm making the point, is because it's smarter to change a controller as little as possible, so people are always used to it, and can just pick up and play. I always go to this [again, this isn't a knock against Nintendo] but most people I know just clearly prefer the GC controller when playing Wii games, because they're USED to it. Nobody I know plays Mario Kart or Smash with a Wiimote and nunchuck, they use a GC controller, because they know how to use it, and it's familiar, and there is a learning curve with playing a game you already relatively know, with a brand new completely different button layout and controller style. Quote:
If you were able to look back and read the posts, this is the point I was trying to make the whole time. That it is BAD to completely overhaul your controller every system. You typically want it to be as familiar as possible every time. This is why I said it's good for Sony that their controller has stayed exactly the same [not counting the addition of the joysticks or pressure sensative shoulder buttons], because this means someone who played a lot of PS1, and never touched a PS2, can pick up a PS3 controller and it will still feel familiar to them. I don't know how you guys started assuming I was on the side of "controller change is great, Microsoft needs to change their controller!", because that wasn't my point. My point was 2 of the 3 [histories of] systems haven't really overhauled their controllers other than every Nintendo controller. Each Xbox controller resembles an Xbox controller, and each Playstation controller is the same previously. |
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Microsoft also has Kinect. There's a controller revolution for you. I think you are missing the point here. Those of us who said we don't like the PS3 controller were not asking for a revolution, just tweaking it a bit. Exactly what Microsoft has done going from the S to the 360. In fact, given the response to the Wii, Kinect, and Move, not sure controller revolutions are too popular around here... except BaB. Quote:
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