![]() |
he's just sayin he didnt make up the numbers. they arent taken outta thin air. he's not trying to argue that he's right
|
I feel sorry for people who were so certain this generation would spark some kind of online frenzy.
Just a year or two ago, they were so sure that console online gaming would be this huge entity that no "true gamer" could possibly deny. A feature that really pushes hardware(expecially in the case of Xbox Live), while taking gaming to "new heights." I'm pretty sure I wrote a piece on it, urging us to seperate our own hardcore perceptions/excitement from the reality that online gaming(on console, and in general, for that matter) is JUST NOT VIABLE YET. Heh... they never learn.... :rolleyes: edit: as for the original post... I think the statement should have us think long and hard about what quality multiplayer gaming really means. On one hand, you have a certian group thinking that having a fun multiplayer experience simply means taking X, Y, or Z game, and slapping it online with a multiplayer mode, with all of the modern "buzz-words" one can think of. On the other hand, here we have Miyamoto doing something that NO ONE WOULD HAVE EVER SUGGESTED. Taking one of the simplest gameplay systems ever in a game(avoid the enemies in a maze), transforms that into a multiplayer game, and effectively creates what is apparently a level of interaction and fun between multiple players that most of today's more elaborate, hi-tech games fall short of offering. I wonder if we(including many developers in the industry) know as much about games as we think. Here's what I think we can conclude from that: When other developers unravel the mystery of what makes a game fun to play, in it's simplest form, then only then will we see more technology-oriented (online) games that truly take multiplayer gaming to new heights in gameplay and overall entertainment/fun. Sure, it sounds easy... |
To all those people who think playing FPS with a controller is better (or find it easier) than using a keyboard and mouse are missing out BIG time on FPS's.
I used to think controllers were great for FPS, but the simple fact of the matter is a Keyboard and Mouse greatly increases your speed/accuracy hence increases overall satisfaction with FPS games. Only reason why I'm so keen about this is because I denied that Keyboard+Mouse combo could be good for FPS. Now I have seen the light so to speak IS THERE ANYBODY HERE THAT PLAYS COUNTER STRIKE?? Ask any PC FPS freak, and they will tell you. Controllers hinder your speed and accuracy when compared to a keyboard/mouse. Try a lot more if you haven't "gotten used" to using a keyboard/mouse. Trust me (and many other people) it's a lot better |
Quote:
|
D-Real, I agr... ag... bah ;)
I think that online gaming isn't big, and isn't going to get very big until some killer apps that are mainstream (besides sports games) come out. I think a pokemon, a Final Fantasy, or a GTA needs to go online... I think GT3 has a great chance of making it mainstream, but I just don't see it. I still think online gaming has become a feature that can and will push hardware... but this gen is just the start. Next gen if two consoles are not online, and one is, I think that this feature alone will push many people who bought into it this gen to buy into it again. once you experience the joys of online gaming there is no turning back... I can never buy a EA Sport game again for Xbox or GCN... why? Not only because it's online on Ps2, you can download updated rosters etc. Next gen Madden being online will be a requirement for me to buy the system. (or it will be the deciding factor) as for Nintendo and the GBA... err, I think that they need to find a better use for it. Right now it's just a waste of technology. Like I said before nothing that would make a GBA owner get a GCN, or a GCN owner get a GBA. |
On the original topic, I'd hardly call Pac Man on the GC/GBA as a 'reinvention' of multiplayer gaming, although I haven't had an oppertunity to play it yet, but it does appear to be enormous fun, and I suppose that is all that matters really.
|
Quote:
They're console players. Console FPS are slower paced, and since everyone on a console would be using a controller they all at same level. However if ever 1 of them did get a keyboard and mouse while rest using controller, none of them would have a chance against him. :p |
Quote:
2.8 ghz GF4 MX <----- not so great but works for any game out right now 512 mb ddr ram 80 gb 7200 rpm hd 16x dvd drive cd r-w and a good mobo that supports 8x agp $900 Canadian... thats like $650 U.S. buddy.. well maybe not right now Canadian dollar is high right now :unsure: No moniter tho but im sure theres nothing wrong with the moniter your using right now... Yeah bobcat i play CS and i use to also not be able to accept the whole keyboard and mouse thing. I use to play goldeneye and thought the controler was great for it.. then i began to play PC FPS games like Rougue spear and CS and such and realized how much slower FPS games are on a console.. |
Quote:
|
Good ol' Unreal Tournament on the PC. :cool:
I loved that game. |
Quote:
Do you feel sorry for them? |
Quote:
|
Well personally I feel sorry for those people who can't enjoy a game for what it is, and judging games before they've been played, never knowing on what they are missing out on.
It's easy to say "that's crap" so that's why most people do it, regardless of even playing the game. Just going on hear say is pretty lame if you ask me. Especially if a game hasn't even been released. That's why I enjoyed Superman so much on the N64 :cool: Oh and Stu, no wit intended ;) |
Quote:
:lol: |
Quote:
Given the chance, you'd spin anything into 'fanboy material', wouldn't you? :confused: Well, that being the only thing you seem to be capable of, then why not huh? The sky's the limit! ;) |
All times are GMT -4. The time now is 09:34 AM. |
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
GameTavern