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Re: Nintendo/Revolution Press Conference
Yes, I do like beer. In fact I'm having one right now.
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Re: Nintendo/Revolution Press Conference
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Re: Nintendo/Revolution Press Conference
I'm most excited about trying out the Project Revolution Controller simply because it's radically innovative and different. Me and my friend are really curious to see how Super Smash Bros. will operate under this amazing new device.
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Re: Nintendo/Revolution Press Conference
The leading developers of HAL have led us to believe that the next installment of Super Smash Bros. works exceedingly well with the Project Revolution Controller of which was recently unveiled to the public. I quiver with anticipation at the sheer wonderment and sense of immersion such an experience will brandish. More details on the marvelous pairing of game and device should be expected in the coming months.
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Re: Nintendo/Revolution Press Conference
Now that we know the controller and the fact its not as "Possibly Revolutionary" as we expected, lets get Nintendo to hurry up and settle on a real name :p
Only reason I said not as revolutionary is because of the fact Power Glove did something similar ;) |
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I mean the D-Pad on the NES controller went the way of the dodo The shoulder buttons on the SNES controller, never to be seen again. The trigger button, the analog stick and the rumble feedback on the N64.... no one knows what happened with that. A wireless controller that actually worked and became the standard for the console... yeah good thing all controllers this gen are wired. http://www.axess.com/twilight/console/index.html I mean just look at this chart to see how many controllers were influenced by Nintendo's "gimmicks" You may not see them as gimmicks now because they are standard, but they had to start somewhere. |
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See if you can find some of this stuff next time you're at an actual liquor store http://www.binnys.com/search/add2car...id=821762&pt=3 |
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and its arguable whether they came up with some of the others first. But thats beside the point. theres a huge difference between things that were made/invented because they were needed, and ones that were gimmicky and unneeded. nintendo has invented many things, but remember they also made a few other things... (virtual boy, power glove...) [edit, pictures link doesnt work] |
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And you say needed, but who say they were. I mean the D-Pad wasn't need there wasd a way to control characters before hand. The shoulder buttons weren't needed, just add more face buttons, the Genesis one had 5 face buttons. Rumble feedback.. same deal... The fact is you think they are important now because they have been proven to be important. I say give the new controller a chance to show it is needed and not just some gimmick. |
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I can honestly understand Nintendo here.
They think of motion sensing control, want to put it in a controller, realise that at times a controller isn't really very handy, so they seperate the 'pointer' and the controller for practical reasons. The controller will also become standard (in my opinion, and I think Nintendo will realise this as well before the release). I can see this become a well appreciated console, especialy as a second one next to your PS3 or XB360. I wonder if we will also get a headset. Perhaps even goggles. Imagine, it would make things complete. :) And I just had to post here about this. BTW for those who are interested, I'm doing better now, but I still want her back (never thought I'd be one of those pathetic guys :unsure: ). |
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there was others that worked just as well and replaced the original. they just wernt made by the same company, thats the only difference. i say they were, nintendo themselves said they were. if you can find back where they intereviewed nintendo about the analog stick, they explained how they came to that result, they had made the 3d mario game and said they needed a better way to control him rather then the D pad. and im sure for shoulder buttons it was needed to find a way to get extra buttons that wouldnt be too complicated, there ya go. these types of innovations came on thier own. they were made when they were needed. this new controller comes from nitnendos ODD thinking that controllers are getting too complicated, and too many buttons. i dont find anyone complaining that controllers are too complicated, many would like a couple more buttons infact. this controller would be a blast to try out on certain games, but im sorry, i know for a fact i'd grow tired of it. somtimes i'd want to just lie back on the couch and play, not wave my arm all around. maybe depending on where i am i dont have room to swing it like a bat to hit the baseball. this remote would be a great idea..... as an accessory, i think nintendos at a stronge dissavantage now by basing thier entire system on it. |
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In any case, I would rather have Nintendo trying new things and have some of them ending up as mere gimmicks than try nothing new at all. Quote:
Seriously. Hand your controller over to someone who hasn't played very many videogames in their life and watch how quickly they lose interest. I remember a few girls at Swarthmore who were actual basketball players. They quickly lost interest in basketball videogames because there was too much, "Wait. Which button is pass?" Quote:
I'm not saying I love it and know that I will have a blast playing with it for hours on end. But frankly, I trust first-hand accounts a whole lot more than I trust your unfounded opinion. You should too. |
Re: Nintendo/Revolution Press Conference
Fans are already designing addons they expect to see... pretty nifty:
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Re: Nintendo/Revolution Press Conference
![]() damn, you can do a lot with this thing. |
Re: Nintendo/Revolution Press Conference
I find it odd that the attachment wouldn't make use of any of the buttons on the free-hand controller...what with the repeating buttons and all...two D-pads, two A's. I just hope the button layout won't use that cube's one like IGN's mockup.
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Oh my, that gun one looks awsome...although, how would you move? I mean, it would be perfect for a duck-hunt update or something of that sort, but wouldnt work for an actual FPS...
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For a really good read with Jim Merrick:
http://www.gamesradar.com/news/defau...sectionid=2504 A lot of good stuff discussed. |
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sorry, didnt mean to insult your mother with what i said. :rolleyes: when did i say the entire world? i said everyone i know. read more, assume less. the controllers get handed over to ppl who dont play games at all ALL the time. kids are growing up on playstation and xbox n64/gamecube controllers. they never played before, i dont see them losing interest. and yes i can know for a fact i'd grow tired of it, as i said, and all the reports are saying, its great fun, and i said it would be great fun to try. will i grow tired of it after a while tho? yes, i dont want to have to use a motion sensor all the time. for some games once and a while it would be fun. you find it funny how i can express my opinion without trying it? i find it funny how you can throw full backing into it, and feel they can do no wrong without trying it. |
Re: Nintendo/Revolution Press Conference
I will not be satisfied until I can play games purely with my brainwaves. The freehand is a good deal closer to real immersion; a mere stepping stone towards what games will become. I say to Nintendo: thank you.
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Re: Nintendo/Revolution Press Conference
The classic controller is important for us for our virtual console games. When I'm playing my favourite game - the N64 version of Goldeneye - it's built for that kind of controller.
Could you imagine playing Goldeneye with an N64'esque controller "shell" and having butter smooth framerates and not the lag we all experienced back in the day? That alone is enough for me to download the games :D :D |
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haha, you know exactly what im talkin about, because im not the only one whos pointed it out. but ok. we'll just stop then. ;) |
Re: Nintendo/Revolution Press Conference
I have a feeling this is going to be incredibly successful in Japan.
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Oh yeah, something that I have to share: Have some faith in Nintendo.
To Null (hi) and others that were worried about how the turning will work: they'll get it right. It's pretty silly to think Nintendo is going to suffer from simple mistakes like that. When I imagine the next Mario, I picture myself a huge team of gaming experts experimenting for years with new ways to play games. Do you really think they'd go through with this controller if they can't make a proper game on it? :rolleyes: |
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Good point. Think about it, has Nintendo ever screwed up a controller? I mean theyve screwed up in other ways, but their controllers are always great. |
Re: Nintendo/Revolution Press Conference
I like this mockup better than IGN's. Makes more sense.
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Re: Nintendo/Revolution Press Conference
More sense? Hardly. You'll end up with Sony's retarded primary d-pad setup, which Nintendo realized from the start is backwards. You also have no way to connect the shell to the controller, since the connection is at the bottom.
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Re: Nintendo/Revolution Press Conference
gekko has a point about the connection ;)
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Re: Nintendo/Revolution Press Conference
The pointer would also be unsuable and the handles would be obstructed by those corners
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The shell is not designed for the downloadable games, it's designed for ports and modern games not designed to be controlled with motion. The point of including the remote is to save money because the remote already contains a power source and the wireless antenna. It will also allow for the use of the pointer and tilt sensors.
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Re: Nintendo/Revolution Press Conference
I feel the need for some change in the consoles I buy. I must admit I am becoming a bit bored with consoles, I welcome Nintendo's decision to try something different.
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Re: Nintendo/Revolution Press Conference
I'm not trying to bring anybody down or anything. But if Nintendo's "Emulation" continues in the same way it has for the Zelda Collectors discs that have been released on Gamecube, I expect no graphical upgrades (not even texture or sprite filtering) and no framerate improvements. Expect 15-30 frames a second and blurry textures on your Revolution while playing Zelda 64.
I am. That way I'll be pleasantly surprised if they do some actual work on the emulators and I won't be overly disappointed if they don't. |
Re: Nintendo/Revolution Press Conference
If enough people bitch about the fact there's no improvement to fps in N64 games, Nintendo may do something about that since people are paying for it ;)
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