GameTavern

GameTavern (http://www.gametavern.net/forums/index.php)
-   Video Gaming (http://www.gametavern.net/forums/forumdisplay.php?f=1)
-   -   Nintendo at E3 2011 (http://www.gametavern.net/forums/showthread.php?t=21618)

Vampyr 06-15-2011 04:07 PM

Re: Nintendo at E3 2011
 
Quote:

Originally Posted by BreakABone (Post 276881)
That said, it seems currently Nintendo is positioning this as a one Wii U tab, 4 Wii-Mote controller set-up. Which has potential, but really I think 4 Wii Us has to be done at some point.

This seems like a really bad idea. There needs to be consistency with the controller setup. If you can't have 4 wii u's, you need 1 Wii U + 3 just without the screen. Make the Wii Mote setup optional.

Angrist 06-15-2011 05:45 PM

Re: Nintendo at E3 2011
 
I remember reading talks about possibly 2 U Pads at once and that Nintendo just didn't know if people would want it.

So like they added motion control to the Nunchuck, I hope they'll add the option for multiple U Pads.

Blix 06-15-2011 11:29 PM

Re: Nintendo at E3 2011
 
Quote:


Nintendo of America president Reggie Fils-Aime has also confirmed that the Wii U will feature no backward compatibility with GameCube games or accessories. Considering the proprietary connector on GameCube controllers, that's not surprising. However, he did announce during Nintendo's press conference that the console will support all Wii games and accessories, including the Wii Remote and Classic Controller.
Does that put your mind at ease, Gecko? I don't remember exactly what you were saying about this and I've got no time to read atm.
source:

http://www.destructoid.com/nintendo-...t-203333.phtml

magus113 06-15-2011 11:43 PM

Re: Nintendo at E3 2011
 
I kinda figured the Gamecube would get phased out soon at some point. It was nice having the compatibility with the Wii.

This really only sucks for people that trade in their consoles for new ones. I keep all of mine, or find replacement ones if mine are broken.

gekko 06-16-2011 02:16 AM

Re: Nintendo at E3 2011
 
Quote:

Originally Posted by thatmariolover (Post 276873)
Well, historically I would agree. With each passing generation Nintendo has crippled the system in some fashion that makes 3rd party devs jump ship. With the N64 it was expensive cartridges and complex programming requirements. With the Gamecube it was 1.5 GB discs, lack of storage, Friend codes, and a purple case. The Wii didn't go HD and never had a high quality, dedicated core controller.

There's a lot more to consider than the consumer side. Developer tools, costs, developer support, etc. CodeWarrior alone is reason enough to not want to develop for Wii. On the opposite side, Microsoft's developer support and tools for Xbox are simply fantastic.

thatmariolover 06-16-2011 09:13 AM

Re: Nintendo at E3 2011
 
Quote:

Originally Posted by gekko (Post 276892)
There's a lot more to consider than the consumer side. Developer tools, costs, developer support, etc. CodeWarrior alone is reason enough to not want to develop for Wii. On the opposite side, Microsoft's developer support and tools for Xbox are simply fantastic.

Well, you're using DirectX on Xbox so you've got a whole different toolbox to work with.

Blix 06-16-2011 08:34 PM

Re: Nintendo at E3 2011
 
Now that I've got a bit of free time from studying...


I'm thinking we're getting software emulation which is nice by me if that's the case. Backwards compatibility is a nice thing to have but if it comes at the price of holding the hardware back, then it's not worth it. I haven't gone back to playing many of the GCN games or PS2 games and for the handful of games that I come back, it's not worth it. I'll just keep my old consoles. =)

Blix 06-16-2011 09:02 PM

Re: Nintendo at E3 2011
 
Quote:

Originally Posted by Angrist (Post 276852)
So apparently developers are saying the Wii U is 50% stronger than PS360.

Your thoughts?

I almost forgot to reply to this. The question wasn't directed at me but...

My thoughts on this is that games are still going to be developed for the lowest common denominator and then ported to the other ones. Take for example Skyrim, it was developed on consoles and then ported to PC. If it was created for PCs and then ported to consoles the PC version would be so much better. But developers want to make sure that they give everyone the same thing. I suppose some developers will make their games for the PS3 first (since it's the hardest console to work with) and then port it to everywhere else. So the games wil look and run better on the Wii U but not by much.

BreakABone 06-16-2011 09:13 PM

Re: Nintendo at E3 2011
 
Quote:

Originally Posted by Blix (Post 276906)
I almost forgot to reply to this. The question wasn't directed at me but...

My thoughts on this is that games are still going to be developed for the lowest common denominator and then ported to the other ones. Take for example Skyrim, it was developed on consoles and then ported to PC. If it was created for PCs and then ported to consoles the PC version would be so much better. But developers want to make sure that they give everyone the same thing. I suppose some developers will make their games for the PS3 first (since it's the hardest console to work with) and then port it to everywhere else. So the games wil look and run better on the Wii U but not by much.

Yeah, this is how its always worked to be honest. There are still games that run and look better on the 360, and really most developers don't care/take the time to optimize it.

Also 50% is such an odd figure in general, since it doesn't tell us anything on its own.

50% more RAM, 50% faster clock speed, a lot of different aspects go into the console.

And then you have to figure that part of its power will be eaten on rendering stuff on the controller.



or in some cases rendering something completely different.

thatmariolover 06-17-2011 09:26 AM

Re: Nintendo at E3 2011
 
Crytek had stated Wednesday that the dev kits are currently underclocked to a PS3/360 level.

Today, Sega's MD for development Gary Dunn has stated that an upgraded set of dev kits will be sent out to developers in the next month or so.

While that doesn't really tell us a whole lot, it's at least something to keep in mind.

http://bit.ly/kgW6Sz

Vampyr 06-17-2011 09:28 AM

Re: Nintendo at E3 2011
 
Quote:

Originally Posted by BreakABone (Post 276907)
Yeah, this is how its always worked to be honest. There are still games that run and look better on the 360, and really most developers don't care/take the time to optimize it.

Also 50% is such an odd figure in general, since it doesn't tell us anything on its own.

50% more RAM, 50% faster clock speed, a lot of different aspects go into the console.

And then you have to figure that part of its power will be eaten on rendering stuff on the controller.

or in some cases rendering something completely different.

I actually don't mind some visual degradation to support having stuff on the controller. The thing that always annoyed me about the Wii's crappy graphics was that there was no reason for them. It's not like having bad graphics made the motion controls any better.

thatmariolover 06-17-2011 09:32 AM

Re: Nintendo at E3 2011
 
EB Games might be getting a little ahead of themselves. They're already listing Mario and Zelda:
http://www.ebgames.com.au/wiiu

If it gets pulled:
http://i.imgur.com/Igue4.jpg

BreakABone 06-17-2011 10:12 AM

Re: Nintendo at E3 2011
 
Quote:

Originally Posted by thatmariolover (Post 276915)
EB Games might be getting a little ahead of themselves. They're already listing Mario and Zelda:
http://www.ebgames.com.au/wiiu

If it gets pulled:
http://i.imgur.com/Igue4.jpg

I don't think its a LONG shot to assume Nintendo will release a Mario and Zelda game sometime during the course of the Wii U's life. :p

thatmariolover 06-17-2011 10:31 AM

Re: Nintendo at E3 2011
 
Quote:

Originally Posted by BreakABone (Post 276917)
I don't think its a LONG shot to assume Nintendo will release a Mario and Zelda game sometime during the course of the Wii U's life. :p

No, but they're claiming 'Available 2012'. :p

I really hope there's one or the other at launch, though. I know I probably won't buy one until either Mario or Zelda is available.

magus113 06-17-2011 02:25 PM

Re: Nintendo at E3 2011
 
Quote:

Originally Posted by thatmariolover (Post 276918)
No, but they're claiming 'Available 2012'. :p

I really hope there's one or the other at launch, though. I know I probably won't buy one until either Mario or Zelda is available.

If they were smart they'd get on something for Zelda in the very very near future. I'm pretty positive Skyward Sword is probably very close to going gold soon enough. As soon as it does they need to start getting their shit together. Tech demos ain't gonna cut it for a while, dig?

BreakABone 06-17-2011 04:12 PM

Re: Nintendo at E3 2011
 
Quote:

Originally Posted by magus113 (Post 276923)
If they were smart they'd get on something for Zelda in the very very near future. I'm pretty positive Skyward Sword is probably very close to going gold soon enough. As soon as it does they need to start getting their shit together. Tech demos ain't gonna cut it for a while, dig?

I am actually a little torn about this.

People often times criticize Nintendo for relying on their tried and true franchises, while I have my opinions about that, I think now would be a wise time to try something new.

Instead of dropping Mario, Zelda and Metroid early on in the console. They should use them as tentpole games, you know maybe one a year, and just have the rest of the year revolve around B-Tier franchises and new games and 3rd parties. This wya you still get your sales boost while trying to expand your brand.

magus113 06-17-2011 11:35 PM

Re: Nintendo at E3 2011
 
Quote:

Originally Posted by BreakABone (Post 276924)
I am actually a little torn about this.

People often times criticize Nintendo for relying on their tried and true franchises, while I have my opinions about that, I think now would be a wise time to try something new.

Instead of dropping Mario, Zelda and Metroid early on in the console. They should use them as tentpole games, you know maybe one a year, and just have the rest of the year revolve around B-Tier franchises and new games and 3rd parties. This wya you still get your sales boost while trying to expand your brand.

Well I would imagine it'd take them two years thereabouts to be able to fire another one out, but it'd be nice to know they have something planned.

BreakABone 06-18-2011 12:54 AM

Re: Nintendo at E3 2011
 
Quote:

Originally Posted by magus113 (Post 276928)
Well I would imagine it'd take them two years thereabouts to be able to fire another one out, but it'd be nice to know they have something planned.

Two years is a bit generous no?

I mean Skyward Sword is 5 years after TP

TP was 3 1/2 years after Wind Waker

Which was like 2 1/2 years after Majora's Mask

magus113 06-18-2011 04:25 PM

Re: Nintendo at E3 2011
 
Quote:

Originally Posted by BreakABone (Post 276929)
Two years is a bit generous no?

I mean Skyward Sword is 5 years after TP

TP was 3 1/2 years after Wind Waker

Which was like 2 1/2 years after Majora's Mask

Wow. Time flies. I had no idea it took that long.

Angrist 06-18-2011 05:54 PM

Re: Nintendo at E3 2011
 
It's a bit disturbing to see how Zelda games seem to take more time with every new game. :(
I blame the handhelds.

Blix 06-18-2011 08:02 PM

Re: Nintendo at E3 2011
 
Quote:

Originally Posted by Angrist (Post 276936)
It's a bit disturbing to see how Zelda games seem to take more time with every new game. :(
I blame the handhelds.

I think it's because they want to make them unique (and they've been successful so far). The closest games have been OOT and MM and even then, when you play the game, the are very different. But it's also nice that they're not released every year. that would over expose the series and get some people tired.

Ginkasa 06-19-2011 04:45 AM

Re: Nintendo at E3 2011
 
Quote:

Originally Posted by Angrist (Post 276936)
It's a bit disturbing to see how Zelda games seem to take more time with every new game. :(
I blame the handhelds.

Since you blame the handhelds I'll assume they don't count.

Original Japanese release years:

LoZ: 1986

AoL: 1987 (1 year)

ALttP: 1991 (4 years)

OoT: 1998 (7 years)

MM: 2000 (2 years)

TWW: 2002 (2 years)

TP: 2006 (4 years)

SS: 2011 (5 years)


So, sure, the wait for SS has been the longest since OoT, but its hardly the longest wait in the series. If you go ahead and include the handhelds (which, really, are typically just as full content wise as the console releases minus the graphical power) than Zelda has never been more prevalent.

Angrist 06-19-2011 08:52 AM

Re: Nintendo at E3 2011
 
I didn't really count the handhelds because I never enjoy them as intensely as the console games. I have still to finish PH and start ST..

In the past Nintendo has used external teams to create the handheld games (Oracles of S/A, The Minish Cap), but now they use mostly the same team as for the consoles. I think that's why they're taking more time for their games than 10 years ago.

magus113 06-19-2011 10:55 PM

Re: Nintendo at E3 2011
 
SPEAKING OF HANDHELDS

Ocarina of Time 3D is fantastic. I'm already Adult Link and I got this game at noon today when GameStop opened. I haven't been playing all day either.

Seriously, it's beautiful and the 3D is well done, and the controls are great, and it's just...OoT. Fantastic purchase.

Vampyr 06-20-2011 10:45 AM

Re: Nintendo at E3 2011
 
Quote:

Originally Posted by magus113 (Post 276950)
SPEAKING OF HANDHELDS

Ocarina of Time 3D is fantastic. I'm already Adult Link and I got this game at noon today when GameStop opened. I haven't been playing all day either.

Seriously, it's beautiful and the 3D is well done, and the controls are great, and it's just...OoT. Fantastic purchase.

Yeah, it is really tempting me to purchase a 3DS. I'm going to hold out for the next model, though, and Ocarina will probably be the first game I pick up when I buy it.

Blix 06-20-2011 07:58 PM

Re: Nintendo at E3 2011
 
Quote:

Originally Posted by Vampyr (Post 276956)
Yeah, it is really tempting me to purchase a 3DS. I'm going to hold out for the next model, though, and Ocarina will probably be the first game I pick up when I buy it.

I'm going to buy it with my next paycheck just to get that sound track. =( I don't have a 3DS yet and won't be buying it untill I'm done paying my debts (not many left) and, hopefully, there is a new system with longer battery life. But that sound track... I simply... must... have! I'll find someone to lend me a 3DS though, I'm pretty sure I will.

Angrist 06-21-2011 03:05 AM

Re: Nintendo at E3 2011
 
Then you better buy it before midnight today. I think they ran out of soundtracks, but because of commotion are making extra for those who buy it today.

Or it might have been yesterday, you should look it up.

Blix 06-21-2011 07:33 PM

Re: Nintendo at E3 2011
 
Quote:

Originally Posted by Angrist (Post 276971)
Then you better buy it before midnight today. I think they ran out of soundtracks, but because of commotion are making extra for those who buy it today.

Or it might have been yesterday, you should look it up.

Sadly, I'm on the red. If I miss it I'll buy it off ebay. I just hope that they don't sell it for some exagerated price like $90 because then MP3s will have to do.

magus113 06-22-2011 02:52 AM

Re: Nintendo at E3 2011
 
Well I just finished it. It's...Ocarina of Time. I don't know how else to put it.

I might give it a little bit before I give the Master Quest a go though. If you have questions about it, I can answer them, although I'm pretty sure most stuff you can look up.

Angrist 06-22-2011 05:20 PM

Re: Nintendo at E3 2011
 
How much do you play the boss battle feature?

magus113 06-22-2011 07:55 PM

Re: Nintendo at E3 2011
 
Quote:

Originally Posted by Angrist (Post 276997)
How much do you play the boss battle feature?

I actually haven't tried it yet! I plan to some time pretty soon, but I wanted to put it down for a bit since I kinda power hour'd it.

thatmariolover 07-01-2011 05:47 PM

Re: Nintendo at E3 2011
 
So we learn today that Nintendo kept most of the details of the WiiU from top game developers within their own company.

http://bit.ly/k7yhkh

Super Mario Galaxy Director/Producer Yoshiaki Koizumi didn't know almost anything about the system before it was shown off at E3.

Is it any wonder that they had such a poor showing (in terms of title announcements) when they manage the company like that?

Angrist 07-01-2011 05:58 PM

Re: Nintendo at E3 2011
 
Yeah that's ridiculous. :( It's going to take years before we have some really good games.
Just like with the 3DS now.

I guess I will wait then. In only got the Wii so soon because of Zelda and Wii Sports. I could have waited for the rest. I got a DS after 4 years, I don't see myself buying a 3DS within 2 years.

BreakABone 07-01-2011 07:28 PM

Re: Nintendo at E3 2011
 
I feel like people have taken that quote the wrong way, but happens when a company is vague.

At the moment, the man is extremely vasted in the 3DS and developing Super Mario 3DS, so he was probably given most of the details, but not everything since he wasn't currently working on anything for the Wii U.

I'd even wager, that he had some say in the design since he is the producer on their biggest franchise.


All times are GMT -4. The time now is 10:16 AM.

Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
GameTavern