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Re: Legend of Zelda: Skyward Sword
KG
Yahtzee is a great reviewer, I have seen everything he has posted on the escapists website. But even then I some times feel he's nitpicking unimportant stuff. He even poked fun at himself in the Mass Effect (the first one) review by saying something along the lines of "if that's actually what you like in a game then take this review for the ignorant opinion that it is." Reviews are opinions in the very end. I do agree with you that the scores system is messed up. And the gamers get upset over stupid things. The game is good, definitely worth the money from the general consensus. That's enough. We don't need it to beat OOT's metacritic score or whatever. If you want to take the game out after five years or so and replay it again, then it has achieved its goal. Oh! And I'll call this out right now because this is the perfect time to do it. Yahtzee will try to highlight all the negatives of Zelda he can just because of his hatred towards long standing series. It won't be necessary stuff that needs to be pointed out but more of a sport. Just like he did with Mario Galaxy, having to agree that the game is fun but making a statement that it's been running for too long and needs to be ended to give way to a new ip. He's done it with other games as well but Mario Galaxy stood out the most to me since he rarely had negative stuff to say and still ended the review with a negative remark. As much as I like his reviews he has stressed that opinion for too long and more than necessary. He has yet to realize that... people don't give a damn how old a series is if it is still great. I'll actually be amazed if he doesn't do this. |
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Re: Legend of Zelda: Skyward Sword
God daaaaamn this fall season. I can't believe a new Zelda is out, and I just started Skyrim. It's been nonstop incredible games since I started Xenoblade back in september. From there I went on to Dark Souls, which was amazing, then Batman, then Uncharted 3, and now Skyrim and Zelda...
Isn't the weekend a strange time to release a game? Or does it not matter anymore? This might be the best fall/holiday season for games that I can think of in a long time. |
Re: Legend of Zelda: Skyward Sword
You got your copy allready BAB? I'll be picking mine up tomorrow morning.
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Yahtzee nitpicks and complains, and he does it in an insulting and funny manner. You need to read between the lines. I know the guy hates sequels....so what I got from his Mario Galaxy 2 review is that it is more of the same...then funny complaints. I still find this much more effective than reading through 2 or 3 pages of IGN blah blah and then finding an appended number score. |
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Put like 3 hours into it so far. |
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And the series paradigm will always stay. I found it really funny when some people began to say that Okami was better than Zelda when all Okami did was try to be like Zelda (for the most part). Okami was actually a tribute to Zelda. I supose if you replace Link with Amaterasu in and viceversa then Twilight Princess would be the better game of the two for those very same people. In the very end the audience wants the same thing but not the same thing. It's like when a band gets popular and has come a long way... if they change they become crap. But if they don't, then it's the same thing and there's no reason to like them as much anymore. There's just no way to keep people happy regardless of how hard you try and how good you deliver. From what I've read, they have taken a lot of things out and reinvented them. Still, one reviewer just said it was the same thing and some forum users (who haven't played the game) say the same thing too. Still, we both agree that this rating thing is BS. Specially how people are reacting about it. The fans just want it to get a better metacritic than OOT to prove it is the best zelda ever. I'm just happy it seems it'll be adicting to play. |
Re: Legend of Zelda: Skyward Sword
According to the game clock, I've already put 5 1/2 hours into the game, and just completed the first dungeon.
The first thing, I guess is the art style. It really does look like a painting come to life... at a distance. Up close, it makes a lot of the textures seem kind of blurry. It can be a bit jarring at times. other than that, I really dig the character designs. Second, motion. So far I've had no issues with it, only had to manually re-calibrate once and it wasn't because the game was freaking out, just my aiming was off-center for my beetle. Then again, the game seems to hide calibrating well since it seems to be the same way you communicate with Fi and how you call your Loftwing. The characters, so far this is where the game has shined. Much like Wind Waker, they put the character of Link and Zelda at the forefront of the story. You pretty much spend the first 2 hours getting to know them and various members of Skyloft. It seems like there will be some colorful characters in the game. |
Re: Legend of Zelda: Skyward Sword
I'm in the last stages of the second dungeon... It's such a gorgeous looking temple. Really good atmosphere too, it's one of my favorites of all Zelda games.
Although... I still have to face the boss. |
Re: Legend of Zelda: Skyward Sword
Here is like a 7 minute demo of the controls in the game. Up front, it features spoilers of all the weapons in the games and the first major area. Also seems like enemies haven't seen before. But seems like a fair overview on if they work |
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I've even tried out the game. The demos they had going enabled you to try out flying, fighting that David Bowie-looking boss, and a dungeon. The motion controls do seem to be a nice touch, but I didn't do too well with the flying. It seems kind of annoying anyway since it involves a lot of moving of your arm. Anyway I hope to get better at it when I get my own copy and start playing it more often. |
Re: Legend of Zelda: Skyward Sword
I love the flying, maybe you did it wrong? You only need gentle moves of the wrist.
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