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Crash 12-13-2004 04:07 AM

PSP = Big Problems
 
http://www.gamespot.com/news/2004/12...s_6114909.html
Quote:

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Sony is supposed to release a downloadable version of its video transcoding software, Image Converter 2, to handle this, but as of yet, we haven't been able to find it.
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The PSP reads video files using a directory structure that isn't put on the stick when you initially format it for PSP use. So you'll need to create a root directory called "mp_root" first, then place another directory named "100mnv01" under it. You put your MP4s inside that directory, but they must be named a certain way for the PSP to recognize them. The naming convention is m4vXXXXX.mp4, where "XXXXX" is a series of numbers, such as, say, 00001.
Quote:

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Based on our estimates and a few battery-draining tests, Ridge Racers seems to last somewhere between 90 minutes and three hours.
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We've heard reports from the development side of things that the control disc on the PSP isn't a "true" analog device. After playing a few games that use it, it's difficult to tell the difference. The disc definitely allows for more than eight directions of motion, and works fine for, say, making slight turns in Ridge Racers. That said, the disc seems to have a fairly large dead zone, and it's difficult to get very slight movements out of it.

GameMaster 12-13-2004 05:10 AM

Re: PSP = Big Problems
 
Oh man, that's going to kill sales. Most normal people won't be able to follow that complex naming structure for music files and the flucuating battery life is definitley to steer unsure customers towards a DS unit instead. And to top it off, Gamespot says PSP's screen picks up fingerprints quite easily! No need for me to say more, Crash's new signature picture says it all.

Canyarion 12-13-2004 07:33 AM

Re: PSP = Big Problems
 
Yes, this will surely put Sony out of the console business. What? Out of all business!
My guess is that Nintendo will take over the video/audio market. :)

:rolleyes:

Null 12-13-2004 09:13 AM

Re: PSP = Big Problems
 
OMG! they said something bad about PSP! they must be anti psp, DS FANBOYS!!!!


:p

Jonbo298 12-13-2004 11:54 AM

Re: PSP = Big Problems
 
Jeez, if its that hard to convert, hopefully Sony gets out software soon so its not a hassle. Battery life, its always been a creeping issue that can be solved some time if its an issue.

Crash 12-13-2004 12:07 PM

Re: PSP = Big Problems
 
I know I'll get a PSP later on... after some good games come out... Not going to pay $200 for it at launch though... when it'll have one ridge racer and take longer than windows to boot up...

PSP has the best graphics that's clear...but i'm not a graphics hound so I can wait until: twisted metal, or something good.

Null 12-13-2004 12:36 PM

Re: PSP = Big Problems
 
Quote:

Originally Posted by Jonbo298
Jeez, if its that hard to convert, hopefully Sony gets out software soon so its not a hassle. Battery life, its always been a creeping issue that can be solved some time if its an issue.


wont be up to sony, i dont think sony ever planned mainly on that part. thats why they were talking about trying to sell movies on UMD's.
people who are having the problem are the ones trying to do other things with the psp. the memory card puts in, formats in a couple seconds and does what its supposed to.

People tho are trying to format movies in a format that it will read. Just as they did with CD players long ago, they were meant for people to buy music cd's. but others wanted to convert songs into a format that the players would read.
software will come out that does it. prolly already exists. but its not an issue for people who bought it has a protable gaming system.

DeathsHand 12-13-2004 01:54 PM

Re: PSP = Big Problems
 
The only major problem I see there is battery life...

90 minutes to 3 hours... :unsure: I agree with the people who say battery life in handhelds doesn't need to last friggin like... 8-10 hours or whatever Nintendo gets out of them (just plug the dern thing in at night and problem solved, you're not gonna spend 8-10 hours playing it in one day, or at least you shouldn't), but as low as 1 1/2 hours? :unsure:

My guess is they'll find some way to fix this problem... Such as... Super... Batteries.... o.O

Null 12-13-2004 02:00 PM

Re: PSP = Big Problems
 
Quote:

Originally Posted by DeathsHand
The only major problem I see there is battery life...

90 minutes to 3 hours... :unsure: I agree with the people who say battery life in handhelds doesn't need to last friggin like... 8-10 hours or whatever Nintendo gets out of them (just plug the dern thing in at night and problem solved, you're not gonna spend 8-10 hours playing it in one day, or at least you shouldn't), but as low as 1 1/2 hours? :unsure:

My guess is they'll find some way to fix this problem... Such as... Super... Batteries.... o.O


yea. its also tho that this is an early game and doesnt use as many methods to try and keep battery life up. im almost betting they could remake that game in half a year and have the batter life double, by only changing the way the game works.

for me tho it wouldnt matter, i dont even think i've used a hour and a half total out of my GBA and i got that within the first month it came out. lol im still on the original batteries!


oh wait. i took thoes out and put em in a cd player... eh.. ah well.

Canyarion 12-13-2004 02:20 PM

Re: PSP = Big Problems
 
Roflmao, you bought a GBA and never played it more than 3 hours? :D

So you're implying that when you buy a PSP, you're not going to neeed battery life? :confused:

Null 12-13-2004 02:24 PM

Re: PSP = Big Problems
 
no actually im implying i dont need battery life cuz i dont like handhelds. lol i just dont use em, dont like the games, no reason to play em.

i dont even think i played my GBA more then a half hour total honestly. i'll be damned if i even remember where it is.

Who said i was buying a PSP? :p i think the psp is a neat gadget, but i'd never use it. same with DS.

thatmariolover 12-13-2004 02:27 PM

Re: PSP = Big Problems
 
Quote:

Originally Posted by Null
yea. its also tho that this is an early game and doesnt use as many methods to try and keep battery life up. im almost betting they could remake that game in half a year and have the batter life double, by only changing the way the game works.

And I kind of agree with you on that. Although I kind of doubt battery life will double, I don't doubt that a nice sized boost (40%-60%) might be possible with cleaner code and special techniques. But it's still going to be a huge problem; particularly with up and coming developers. Sony's going to have a hard time getting third party game developers to learn how to use the same battery-saving techniques. So if the PSP winds up depending heavily on 3'rd party software, say goodbye to battery life.

I was really planning on getting a PSP, but the battery life alone is enough to make me rethink it. I think I'm going to just have to see how this one plays out. Maybe I'll wait for the first price drop to get one.

In the meanwhile I'm more than happy to play my DS.

Null 12-13-2004 02:32 PM

Re: PSP = Big Problems
 
Quote:

Originally Posted by thatmariolover
And I kind of agree with you on that. Although I kind of doubt battery life will double, I don't doubt that a nice sized boost (40%-60%) might be possible with cleaner code and special techniques. But it's still going to be a huge problem; particularly with up and coming developers. Sony's going to have a hard time getting third party game developers to learn how to use the same battery-saving techniques. So if the PSP winds up depending heavily on 3'rd party software, say goodbye to battery life.

I was really planning on getting a PSP, but the battery life alone is enough to make me rethink it. I think I'm going to just have to see how this one plays out. Maybe I'll wait for the first price drop to get one.

In the meanwhile I'm more than happy to play my DS.


i really dont think it'll be a problem at all. and all the talk and complaining about it will fade away and people will totally forget about that issue.

the main thing that developers will have to do is just load more into ram so the game uses the Ram instead of the actual UMD disc. by cutting out that motor they save a lot of energy.

the other thing is i think sony will work on the issue with the actual hardware and next year i think you'll be seeing the psp last much longer.

doesnt help for people that bought it now. but thats the way it goes sometimes.

bobcat 12-13-2004 03:52 PM

Re: PSP = Big Problems
 
ouch that's pretty nasty stuff.

I'm guessing that will all be cleared up b4 launch?

thatmariolover 12-13-2004 04:18 PM

Re: PSP = Big Problems
 
Quote:

Originally Posted by bobcat
ouch that's pretty nasty stuff.

I'm guessing that will all be cleared up b4 launch?

It's already been launched in Japan. I doubt they're going to make major changes before the U.S. release.

Null 12-13-2004 04:57 PM

Re: PSP = Big Problems
 
no changes need to be made as of now. the only issue, is the battery thing.

nothing else is an issue. he said the analog stick isnt a true analog stick, but its hard to tell the difference, thats a GOOD thing. be it as it may, that its hard to do very slight adjustments, its still way better off then the dpad.

the video thing, for thoes people who are going to be putting videos on themselves and coding them to to the right format and all that. are going to know what they're doing, so finding a way to do that is easy for them. the other people i doubt will even be messing with that. thats not a prob.

and for fingerpints on the screen. dont touch the screen! thats the same for any handheld. which all get finger prints and are all easy to wipe off using your shirt.

Dyne 12-13-2004 05:09 PM

Re: PSP = Big Problems
 
Oh my god, many defective first-gen Sony hardware units?

I wonder who saw this coming.

:D

Null 12-13-2004 05:42 PM

Re: PSP = Big Problems
 
Quote:

Originally Posted by Dyne
Oh my god, many defective first-gen Sony hardware units?

I wonder who saw this coming.

:D


prolly all thoes people who got defective DS's ;) muhaha

DeathsHand 12-14-2004 03:28 AM

Re: PSP = Big Problems
 
Oh and another thing about PSP's battery life... I can't remember if it comes with extra batteries, or if you have to buy them... But either way, get an extra set of batteries and (although you'd have to stop in the middle) switch off...

Plus I heard PSP's battery's charge fairly quick... at least when compared to the DS... So if you really wanna go on a gaming binge somewhere where you have access to an outlet, use up batteries, replace and charge, repeat :p

Or just use the dern AC adapter if you have access to an outlet..

bobcat 12-14-2004 03:55 AM

Re: PSP = Big Problems
 
I consider the Mp3 playback mentioned an issue for PSP buyers. I'd expect something a little more user friendly from Sony, Mp3 playback should be seamless. Hang on do you just have to rename mp4's? Or do you have to rename Mp3's too? :confused:

But the battery life is of course the biggest issue. I know how much it can be a pain, from my iPod. I'd hold off from buying one until this is fixed (or maybe it won't be an issue by the time of release)

GT News 12-14-2004 03:56 AM

RE: Re: PSP = Big Problems
 
Quote:

Originally Posted by bobcat
I consider the Mp3 playback mentioned an issue for PSP buyers. I'd expect something a little more user friendly from Sony, Mp3 playback should be seamless. Hang on do you just have to rename mp4's? Or do you have to rename Mp3's too? :confused:

But the battery life is of course the biggest issue. I know how much it can be a pain, from my iPod. I'd hold off from buying one until this is fixed (or maybe it won't be an issue by the time of release)

Interesting gossip:
said consider the Mp3 playback mentioned an issue for PSP buyers.
What?I've lost the context, . Are we still on consider the Mp3 playback mentioned an issue for PSP buyers?
Yes I always have to rename Mp3's.Are they exactly the same?
How do you know? More than you might think. What would make you hold off from buying one until this is fixed or maybe it will not be an issue by the time of release?

Perfect Stu 12-14-2004 06:56 AM

Re: PSP = Big Problems
 
PSP is d00med.

anyone from now on who makes a thread about the PSP assumes the description of "someone who feels teh PSP r0x"

Null 12-14-2004 09:37 AM

Re: PSP = Big Problems
 
Quote:

Originally Posted by bobcat
I consider the Mp3 playback mentioned an issue for PSP buyers. I'd expect something a little more user friendly from Sony, Mp3 playback should be seamless. Hang on do you just have to rename mp4's? Or do you have to rename Mp3's too? :confused:

But the battery life is of course the biggest issue. I know how much it can be a pain, from my iPod. I'd hold off from buying one until this is fixed (or maybe it won't be an issue by the time of release)

thoes are talking about VIDEO files. mp3's are simple. you save em on the memory stick and you play them.

What they're talking about up there (mp4's so to speak) are people trying to get the psp to play video files other then from UMD discs.

Jason1 12-14-2004 10:35 PM

Re: PSP = Big Problems
 
Quote:

Originally Posted by DeathsHand
Or just use the dern AC adapter if you have access to an outlet..


Totally defeats the purpose. If you have access to a wall outlet, play your PS2.

Crash 12-15-2004 01:24 AM

Re: PSP = Big Problems
 
if you didn't believe me about the PSP shooting out the UMD's, here's a video of it... POS-P is more it...

http://www.asahi-net.or.jp/~cf6y-oot/umd/fly_004.avi

Jonbo298 12-15-2004 01:33 AM

Re: PSP = Big Problems
 
haha, "whoops" :p

bobcat 12-15-2004 05:25 AM

Re: PSP = Big Problems
 
lol.

I like the count down part. That is so funny.

I guess that'd suck if ur playing something like FFVII and u didn't save for a very long time then suddenly it pops out...........and to make matters even worse it pops out and falls into like a drain or something on the street.

I think that'd be pretty funny if it happened to somebody I didn't know

Perfect Stu 12-15-2004 08:41 AM

Re: PSP = Big Problems
 
Quote:

Originally Posted by Jason1
Totally defeats the purpose. If you have access to a wall outlet, play your PS2.

I didnt know wall outlets had monitors

Have you never played a handheld game in an environment with wall outlets nearby? :confused:

DeathsHand 12-15-2004 02:59 PM

Re: PSP = Big Problems
 
Quote:

Originally Posted by Perfect Stu
I didnt know wall outlets had monitors

Have you never played a handheld game in an environment with wall outlets nearby? :confused:

Exactly... I work at an ice cream store... In the winter, I'll probably get 3 customers in the period I work... So I bring along a portable gaming system...

I couldn't bring my PS2 to work, could I? But there are obviously wall outlets I could use so as to not waste batteries...

Maybe you don't have a TV in your room or you're part of a family with only 1 TV or so... Someone's using the TV... No PS2 for you, wanna play games? How bout that PSP... Since you're in your house, plug it into the wall...

Besides, if the handheld games are good enough, why not still play them at your house anyways? Just because a game system is portable, doesn't mean it's ONLY selling point is that you play it out of the house, but once you get home the system becomes obsolete and the games boring...

thatmariolover 12-15-2004 02:59 PM

Re: PSP = Big Problems
 
Quote:

Originally Posted by Perfect Stu
I didnt know wall outlets had monitors

Have you never played a handheld game in an environment with wall outlets nearby? :confused:

Quite rarely, myself. I virtually never do. Most places I go with the intent to play a handheld system aren't equipped with a wall plug. For example, I was just in the Mall of America the other day playing Mario 64 DS with three complete strangers for a long while. It wouldn't have been possible if not for long battery life, because there were no outlets that I could find.

And in some respects it's an issue of principal. I shouldn't have to plug it in just because the battery life is attrocious. It won't be my problem until I buy a PSP. And I'm not going to make it my problem. Either it gets fixed or I'm not going to get one.

Null 12-15-2004 03:48 PM

Re: PSP = Big Problems
 
nothin to fix. doesnt last the longest but its not broken. 3 to 6 hours for a game seems WAY more then enough.

KillerGremlin 12-15-2004 04:16 PM

Re: PSP = Big Problems
 
I don't know......give me a portable Zelda game and I could work at it for 8 hours easy.....

Dyne 12-15-2004 05:14 PM

Re: PSP = Big Problems
 
Quote:

Originally Posted by KillerGremlin
I don't know......give me a portable Zelda game and I could work at it for 8 hours easy.....

Yes, same goes for me, except you could change it to Fire Emblem, Pokemon (any version), the first Golden Sun, or Castlevania: Aria of Sorrow.

thatmariolover 12-15-2004 07:39 PM

Re: PSP = Big Problems
 
Quote:

Originally Posted by Null
nothin to fix. doesnt last the longest but its not broken. 3 to 6 hours for a game seems WAY more then enough.

90 minutes isn't.

Null 12-15-2004 07:44 PM

Re: PSP = Big Problems
 
ask yourself what they're doing to get it that low? Perhaps they left it on the opening video sequence where it doesnt preload but plays directly off the disc? All other websites report it lasts about 3 hours. yet gamespot says a huge gap, 90min to 3hour. obviously to get that window they are testing it a different way each time. not actually playing it.

GameMaster 12-15-2004 08:45 PM

Re: PSP = Big Problems
 
PSP with no design to prevent LCD screen scratches or other damage = pWned.

Looks like users will have to rely on a third party attachment. I'm not tolerant of screens with finger-prints or scratches. That's why the N-Gage failed: using phone feature = face prints = failed product.

Typhoid 12-15-2004 08:54 PM

Re: PSP = Big Problems
 
Quote:

Originally Posted by GameMaster
PSP with no design to prevent LCD screen scratches or other damage = pWned.

Looks like users will have to rely on a third party attachment. I'm not tolerant of screens with finger-prints or scratches. That's why the N-Gage failed: using phone feature = face prints = failed product.


Theres a simple solution to all of this.

Dont be a retard and paw your screen.

Do you put your hands on your computer screen or TV while playing a game? No. So why should you on the PSP?

If it gets fingerprints, boo hoo. Suck it up shifke, its your own fault for doing that, wipe it off and dont be stupid next time and touch the screen.

KillerGremlin 12-15-2004 08:55 PM

Re: PSP = Big Problems
 
Yeah, I got to say, my Gameboy, Gameboy Color and Gameboy Advance had considerably greater ware on the screen then my GBA:SP and my Nintendo DS.

The DS and SP where pocket ready, but the PSP isn't. Having to carry the thing around by hand sucks, and if you put it into your pocket you risk cracked and scratched screens......oh well.

Null 12-15-2004 08:57 PM

Re: PSP = Big Problems
 
Quote:

Originally Posted by GameMaster
PSP with no design to prevent LCD screen scratches or other damage = pWned.

Looks like users will have to rely on a third party attachment. I'm not tolerant of screens with finger-prints or scratches. That's why the N-Gage failed: using phone feature = face prints = failed product.

DS = touch screen with finger / stylus = fingerprints / scuff marks = pWned. :rolleyes:

What exactly do you do with them to scratch em?

and i guess thats just where the target age comes in. im pretty sure most older people can keep it scratch free. people said the same thing about the ipod with the metal case. yet mine shines like brand new.

DarkMaster 12-15-2004 09:55 PM

Re: PSP = Big Problems
 
The PSP comes with a case.




What? You guys didn't know that? You seem to know a lot about its problems though...


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