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IGN wants Zelda murdered in Revolution Zelda Game
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IGN is getting more crazy by the day :shakehead |
Re: IGN wants Zelda murdered in Revolution Zelda Game
Those sick sick bastards...
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Re: IGN wants Zelda murdered in Revolution Zelda Game
I wouldn't mind if IGN's offices in San Francisco mysteriously blew up at 10:16 am tomorrow. Or I'm flexible, 10:17 am could work too.
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LOL
Yeah I saw this last night........I think they're joking though. |
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Perhaps they're saying that to try to cause speculation to hype up the game.
Which would pretty much be what fingersman just said. |
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The 'darkest' Zelda game I've seen was Majora's Mask
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It sure was hard to see a lot of stuff in that game
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Right, lets not have an interesting storyline. Just get Link to run around and eventually kill Ganon again, that always works.
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What? IGN wants Nintendo to actually do something new and *shudder* CREATIVE with their franchises instead of just spitting out the same tired plot over and over again???
THE HORROR!! KILL THOSE DIRTY FILTHY BASTARDS!!! *straps dynamite to his chest and runs towards San Fran* :rolleyes: |
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Do you have any point to your life other than ridiculing democrats and Nintendo fans? I'm starting think not. :rolleyes: Yeah, doing something new with the series would be great. But killing off Zelda? That wouldn't do anything positive for the series. Unless her death wasn't permanent. Maybe Link would have to go find the pieces of a Staff of Resurrection (+10 since the Zelda series could use to be more like D&D :D). |
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The Zelda series is the biggest of all times. Of course we have to change it now. :rolleyes:
Nintendo haters are just jealous of it's epic success. End of discussion. |
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I don't know about you guys, but I kinda stopped playing Zelda games for Storyline a long time ago. Action, adventure, and way too easy puzzles are great. Not to mention the Fetch Quests. By the way does anyone remember the fetch quest from hell? *Cough* Windwaker. If they ever do anything like that again I will so stop playing Zelda games. |
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The Zelda series is not tired or in need of a re-do.
Yes. And people hated Majora's because it was so different. In fact, it's my favourite because of that. Zelda herself is only mentioned once or twice. Speaking of which, the Oracle games weren't about Zelda either (unless you played through both and linked up.) Link's Awakening was different, as well. These tried something different. Totally new dimensions or a totally new island, or a different quest such as in Link's Adventure. Minish Cap looks to be different in this way, too. Heck, even Wind Waker tried something different with the Waterworld approach. The only standard games we've seen which focus solely on killing Ganon and saving Zelda ( and/or world) are the Legend of Zelda, A Link to the Past, Four Swords Adventure, and Ocarina of Time. Everything else has been shaken up a lot, story-line wise. I trust the new director won't be spouting in death into the storyline any time soon. My prediction? It won't focus on Zelda at all. I'd like to see this game turn out like Majora's Mask, actually. IGN will be confuddled. |
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If you're going to attack me, at least try and make sense when you do. I actually find the fact that you take every opportunity you can to blow what I say way out of proportion and insult me quite funny. :D And yes, I did realize that IGN was using a bit of sarcasm, but my post was in response to the other post on this thread, which I thought was quite obvious. Apparently not. As for Nintendo franchises, I have no problem with the gameplay. I loved Windwaker, but the plot was still pretty much the same thing. Same with most Mario games (I'm not saying they should change Mario games since there's not much you can do with a plumber fighting turtles) and even Metroid got a huge gameplay makeover but the story remained no different (and barely existant). With Zelda you have the ability to take a different slant on a beloved character if just for one game. With a more realistic appearance you could make the game a little grittier and a bit darker. I'm not saying that he should be going around murdering whomever he chooses and banging hookers in his stolen car, but maybe he could actually look a little pissed when he's dicing up one of Ganon's minions. A gritty look here, a plot twist there and a couple of cutscene's could add a lot to an already great franchise. |
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![]() You will do the whole forum a service by reading this book. |
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Looks like a brilliant work of literature to me.
Would anyone like to comment on my comments abouta new direction for Zelda, instead of taking weak cheapshots at me? That would be nice. EDIT: I actually thought the Link banging a hooker in a stolen car bit was pretty funny, DAMMIT! :D |
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I like Strangler's idea of a grittier Zelda game. I'm not a big fan of the series (though I do acknowledge that the games are good) but if they made the whole thing a bit darker it would definently have a bit more drawing power for me. I'm no saying totally revamp the character, but just let him grow up or show some damn emotion for once.
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I'll attempt. Quote:
Zelda games work. Bitch all you want about it not being a good game, about any game being a good game. But how many have they made? Alot? So that means it has to be partially successfull correct? I love Zelda games. I've loved EVERY Zelda game ever made. They are all awesome. OoT was my favourite, I will admit, and I have beaten it a whopping 30 times. I dont see the big deal about not changing the basic storyline. Its not the same game. Its not a sequal. In fact, Im pretty sure in every game, it has NOTHING to do with any of the other ones. If you dont like it, fine, dont complain. Will the creators magically wonder what the people on GT are saying about hteir game? No. If you dont like it, there is one simple step: Don't buy it. Than we all win. Quote:
I rmemeber reading that this is THE darkest Zelda game. So there goes point number 2. Every Zelda game has some sort of little tiny twist, no matter how miniscule it is...so there goes point numero uno. And they have the capability to do the emotion on the face, I dont know if they will or not, so point 3, undoubtedly remains in tact. But bottom line, Every Zelda game is different. Every one. Sure the basis is the same, Kill Gannon(dorf) and save Zelda. But you let Mario of of the hook, so why cant you let Link off huh? Right...because he isnt a plumber. And lets compare Mario and Zelda ok? Mario ------ -Plumber -Save Princess Link ---------- -Whatever he is in that game... -Save Princess Oh, whats this? The basis of the game is the same!!?!?! *Shock* |
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I like the way that they thought getting revenge was more original than saving the princess.
A grittier zelda game would be cool, though, and it would have to be done with adult link. Kid Link is pretty much dead now...and may he rot. Just make link a little grizzlier looking (five o'clock shadow anyone? There is no way he runs around for days and doesn't get a little bit of one.) And they should throw in some cool lighting effects that add's some shadows to the world. That's merely an option though...Zelda would be just as cool without all that stuff, it just depends on what style you are going for. I play zelda for high adventure, action, puzzles, unforgettable characters, and yes, story. I love the storyline in the Zelda games the way they are. The foundation is built more on character than plot, and that's what we all get from the game, though the plot is excellent as well. I loved the story in Wind Waker...I thought it was one of the coolest ones ever in a Zelda game, and the explanation of how the world existed, and the whole thing about a "new Hyrule" fascinated me. And I am appalled that so many people hated collecting the triforce...don't you guys remember how back in OoT everyone WANTED to be able to get it? I loved getting all the pieces...I hadn't done that since the NES game. |
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I'm not sure if they should kill Zelda off, but I've been saying this for awhile, they should make a game that sorta takes place in a time of disorder and despair in hyrule... And not because gannon took over and is ruling everything... Just have there be conflict between the races and crap...
Hard times... Not the kind of time when you walk into a town and everyone has a huge-ass smile on their face and are prancing around town instead of actually working... Like those damn carpenters... Killing Zelda? I dunno about that... About triforce hunting, yes I missed the triforce in OoT... however, in WW it was turned into just a very boring hunt... Back in Zelda 1, each dungeon housed 1 piece... You had to fight through enemies, find your way through the 'maze', then destroy the boss... In WW, you got maps... Which in turn you had to pay a fortune to decipher... Then simply travel over the huge ocean doing nothing except picking them out of the ocean... |
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Yeah, I would like to see a more grittier Zelda which I think the next Zelda on the 'Cube is gonna provide. Hopefully for the Revolution version of Zelda, there are many dungeons, enemies, etc..so it feels like an epic quest that hopefully isn't a boring mind quest :p
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I dont know though.....Epic Mind Quests are what most Zelda's are all about. They are mental quizzes, and they rack your brain because you have to remmeber where you saw Person A, because Person C says Person B wants you to talk to Person A. A grittier Zelda, I wouldnt be opposed to though, like, Darker...but im not pushing for it with full force however. And I agree, they should banish Kid Link to the pits of hell. |
Re: IGN wants Zelda murdered in Revolution Zelda Game
They can't change Zelda too much or they'll lose some die-hard fans. I know they would lose my mom (who has been a Zelda player since the beginning) and depending on how much "grittier" it gets, they might lose me too. And I know there are a lot of fans like my mom and I.
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Re: IGN wants Zelda murdered in Revolution Zelda Game
A game can still be mature and not have to contain a bunch of dark and gritty aspects. Zelda could very well take a page from the Lord of the Rings, or something, where it's on a more mature and epic scale (but still very much fantasy), without swearing or heavy metal music. I think maybe you people are thinking of Prince of Persia 2 and are getting scared of seeing Link dressed in rugged clothing, slaughtering demons in an entourage of blood whilst swearing a blue streak for really no apparent reason.
You don't have to completely change the series in order to present something new. There's always been a certain light heartedness in the Zelda games, and that's worked out great. But there's no reason why they can't tone up the maturity level just a bit if they want to try something new. |
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Re: IGN wants Zelda murdered in Revolution Zelda Game
The Legend of Zelda needs to remain the same. Giving this classic story a dark chapter will just result in a flop similar to Prince of Persia 2. It is not in character for Link to be 'dark' or to have an angry edge. That's not who he is. As a child, he is optimistic and righteous. As an adult he bears the same qualities only he is less playful and more serious. If someone who he cares for deeply were to be murdered or something along those lines, Link would not become a jaded rogue only set to seek revenge like Prince of Persia or Anakin Skywalker. That only happens to people who are weak at mind or heart. And Link is not for your information. Therefore, he would mourn for a period of time and after that continue to be heroic and do what is right. Sorry for you all evil fans who like to see good guys become bad. Not going to happen in this story.
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But isnt each Link a different person? Meaning like...in each game....isnt it a differnet person named "Link"? Unless im crazy... |
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I give credit where it's due. Check your +rep. I've given it to you in the past month or two for something you said. Maybe I wouldn't feel inclined to disagree with you so often if you said something worth saying - added something to a thread instead of just making the people in it feel stupid. |
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Obviously, some are the same. Like between Zelda 1 and 2, or between Ocarina of Time and Majora's Mask. |
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And let me clarify this again. When I say mature, I in no one mean darker, grittier, more evil, or anything else relating to those. You don't have to be a foul mouthed, blood thirsty villian to be mature. Try to think of something like LotR. It's epic, it is more mature, but it's still a very fantasy heavy story. It is in no way a PoP2, that is a big example of how to do maturity wrong. Come on people, don't be afraid of new things. Miyamoto is an artist, and if you want him to do the same damn thing everytime, I suggest you find a new video game creator to idolize. |
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I always wanted a Link's Bad Fur Day......but that'll never happen.
*Link drinks beer "Burp. Zelda, biatch, get yo ass over here for some t-fing." Yeah......okay, that'll never happen. But maybe a Mario's bad spaghetti day or something. The fact that the new Zelda game in the works is 3D is promising enough for me. |
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That would be interesting to see Link banging a hooker in a stolen car. Except it would have to be a wench on a stolen horse. :)
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Sure, it would add a lot... of stuff that is unneeded. I know that you enjoy a good cinematic plot in your video games; you've said as much yourself. There's nothing wrong with that. A good story with a nice presentation can go a long way. However, it is not always necessary, and Zelda is an example where it is not. Zelda has made a name for itself as a pure video gaming experience. The gameplay is simple enough that a young child can have fun with it, but, usually, challenging enough to entertain the most seasoned veteran. The plot is a perfect example of a good vs. evil fairy tale perfectly fit for bedtime storytelling. The Legend of Zelda is the epitome of mythical stories that entertain and enlighten without having to have a plot twist or big revelation every scene change. Link is the quintessential hero; there is danger to the land and he goes out to slay it. Ganon is classical villain that endangers all that is good and holy. There is nothing wrong with this. Zelda does not need to be Link's brother. Ganon does not have to be Link's father. Link does not have to be the actual villain with amnesia. These things would only dilute the purity of LoZ's basic story. I think that with The Wind Waker, the Zelda series has become as complex plot wise as it should be. That has a pretty nice plot twist, and if you tihnk about it, the story itself is pretty depressing. And if you're simply tired with "save the princess," why? There has not been a single game since A Link to the Past that completely focused on saving Zelda. LA had nothing to do with Zelda. OoT didn't have the princess kidnapped until the very end. MM didn't have her except for a cameo. The Oracle games also revolved very little on saving Zelda (although you did have to save the oracles...). TWW had Zelda actuly helping Link fight Ganon; no damsel in distress there. It doesn't seem like The Minish Cap focuses on it. I haven't played the Four Swords games, and nobody knows about the new GCN Zelda... I just don't see any reason for the Zelda series to change plotwise. Not at the moment anyway. *** On a side note... GameMaster: There are multiple Links. How many, exactly, depends on your points of view, but there is absolutely no way there can be just one. Same with Zelda. Get over it. *shrugs and walks away* |
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Yeah, there doesn't NEED to be anything drastically new. But it wouldn't hurt to try, and I think that was the whole point of the discussion. Not like I wouldn't be happy one way or another, I'm not sick and tired of the Zelda games plotwise.
But you have to think about it. The original Zelda game was the first game to ever incorporate an actual storyline into video games. Its the foundation upon which story driven games started. Being the grandfather of video game storytelling, I would think that some 25 or so years later, it should try to mix things up a bit. And why not? |
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The "Legend" cannot be passed on between dimensions. If dimensions did exist, they'd all be different. And it's obvious the story intro to Wind Waker is alluding the Zeldas before. Different dimensions? No? Different Links? Yes. |
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Am I the only one botherd by it? Doesn't anyone else feel let down or frustrated that each game you play is starring someone completley unrelated to the previous adventure? Wouldn't you like to hear Link or another character make reference to a past journey in one of his newer games? What fun is it starting a new adventure when you know the Link hasn't been a part of the old ones?
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