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Controller Prototype with description
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To be taken with a grain of salt of course. |
Re: Controller Prototype with description
I don't like the sound of it at all. Of course it's not fair of me to judge without giving it a chance but I liked the Gamecube and N64 controller setups fine and I think they should've just altered the design of those a bit. Save the 'Revolution' aspect for the console and games, but not our dear controls. :(
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I have no idea how this will play along, but as of right now I will catagorize the controller as WACK. Not a word I use often, but it is the proper word in this case.
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Thank god theres a thing called prototype. I couldn't live without an analog stick. Bad enough the DS doesn't have one. Hopefully Nintendo will listen to its consumers again on feedback (like they partially did for DS with the overhaul in looks but didn't listen in adding a joystick.).
It's a great idea but without 3D'ish controls, its gonna hurt developers who want a little more freedom. ALso, I hope the feel of the controls being on a touch screen (if this is partially true) is good enough to warrant long hours of playtime. Maybe some funky hybrid where the buttons come up out of it? One can only wish.... |
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Bah, I don't want a touch screen on the Revolution controller! :mad:
I want a stick, buttons and gyro control! :D A touch screen would be nice for a few games (extra info on your controller), but not only that. :( |
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touch screen for buttons = bleh
i hate buttons on touch screens, never feels like your actually pressing any. hopfully this rumor isnt true tho. |
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i didn't really like the touch screen on the DS. Its fine for the shooter games but the other games just didn't feel right. I really like the GC controller, I don't want it to change much.
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One thing I can say about this, if it is true, that will be one expensive controller.
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They won't get rid of all buttons and analog sticks. The nice thing about those is they give you feedback. You know how far you're pushing the analog stuck because you can feel it. And you know you are pushing a button because you can feel it. With a touch screen, you'd have to look down to make sure it's working. Nintendo would know this better than anyone else. They were the first to put analog sticks on a console controller, after all. And they also are the first to put rumble functionality in controllers. They know being able to feel feedback in your controller is important because after all, you're supposed to spend your gaming time looking at the screen, not down at your controller.
Personally, I think they will probably have a touch screen of some sort, but I don't think they will get rid of all buttons, sticks and pads. It not only wouldn't work but would also run counter to everything Nintendo does in game design. |
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you make some good points there... plus rep
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"One pays a price for innovation, and innovators, knowing this, are hardly conciliators."
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I don't know about the touch screen... By the time the Revolution comes out, it will be 'been there, done that'. Sure, it would be a cool addition, but it's nothing revolutionary enough.
It's funny that everybody expects the gyro stuff. What if Nintendo can't achieve it? It will be a huge let-down. |
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Can someone please clarify the gyro thing to me?
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Tilt the controller and your character will move correspondingly.
Sort of off topic but found this controller: ![]() It's actually called the Revolution and it's for PS2. Customizable controls. Kind of interesting. |
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Gah! Read!
http://www.theinquirer.net/?article=9991 Quote:
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I read the minds of Sony :eyes: :p
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nintendo already applied for the patent on that with piezo tweeters in the article I already showed you... it will be a touch pad, but it will also have feedback so you know where you are pressing and it will "buzz/vibrate" when you get to a spot so you know where you are pressing... you guys never listen to me... LINK TO US PATENT OFFICE: http://patft.uspto.gov/netacgi/nph-P...do&RS=nintendo Quote:
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Ya, on first page linked to article about the creation of it. Sounds very cool.
From another article: Quote:
I'm guessing that if the controller is indeed like this, the interface buttons of the controller will automatically be displayed depending on what game you're playing. No more complaining that a said controller isn't for fighting games, or isn't for shooters, etc. It all depends on what buttons the developer programs it to use. |
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and i'll mark your words. but i'll pray for nintendos sake they wise up and it doesnt happen. |
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A piezoelectric touch pad? Well, it could work, but isn't that going to be monumentally expensive? Not to mention nobody knows how long it's going to last. I would expect that for maybe the generation after the next, but not this one.
Then again, Nintendo might surprise me. |
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Yeah, Nintendo has always made cheap controllers... The gyro stuff is enough for me.
And like Null says, a touchpad with vibration is still just that: a touchpad. with vibration. :rolleyes: The neat thing about real buttons is that you can touch them without activating them. I don't think you can do that with a touch pad/screen. |
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Stupid game companies.
Average gamers want simplicity in their controller design. Why do you think Super Monkey Ball was such a hit? |
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I didn't think super monkey ball was a hit... i know it's one of my favorite games, but I dont think it sold well...
but you're right, those are the best games. |
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And why is Google one of the top ranked sites? Obviously, people like me are too fed up with fancy stuff. The only games I play anymore besides Halo are my NES ones.
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