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Zelda TP - Impressions? Progress? NO SPOILERS PLEASE.
No Spoilers PLEASE!
I've got about 11 1/2 hours into the game so far, I'm really liking it. I'm trying not to miss anything (I won't know until I'm done I guess). I just got inside the 3'rd temple - I think I read somewhere there's 10? Seems like there's ~90-120 minutes of stuff between each temple (it seems to get longer after each one). All really good stuff - nothing feels like filler so far I'm pleased to say. And then each temple is taking me ~60-90 minutes. The dungeon styles changed a lot between the first and second. The first temple had a lot of backtracking and puzzle solving, whereas the second seemed to just flow more and have more environmental treachery as opposed to thinking difficulty. Anyway, I was just curious what everbody thought. So far I've got not much to say but good things. Horse combat was a bit rough at first, but now that I've got it down it's pretty amazing. But yeah, post here with your experiences. |
Re: Zelda TP - Impressions? Progress? NO SPOILERS PLEASE.
It's good for me so far. I've taken longer then usual to get things done since I've done alot of side things or trying to figure out where to go next :p
But past the 3rd temple, I'll say that much...since anything beyond that is spoiler territory. |
Re: Zelda TP - Impressions? Progress? NO SPOILERS PLEASE.
How are you guys liking the sword controls?
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Re: Zelda TP - Impressions? Progress? NO SPOILERS PLEASE.
Personally I'm dissapointed that the whole game is a rip-off of Beautiful Zelda by The Bonzo Dog Band...
But not really, I only just finished the first temple, but I'm'a'diggin' the game... I dunno, I'm still getting used to the controls... The fighting is not terrible, but quite frankly I think one of the buttons should have been used for a normal attack... The swinging of the remote just seems a bit sluggish in comparison, although it works well with the spin-attack... I also get thrown off by the fact that, when aiming a range weapon, the analog stick allows you to move your view left and right, but to look up and down you have to push the pointer to the top or bottom of the screen... But overall they're just minor irritations that I'm already beginning to get the hang of... |
Re: Zelda TP - Impressions? Progress? NO SPOILERS PLEASE.
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*Edit* Beat the third temple. God the plot is just awesome. So much more cinematic than the rest of the other Zelda games. |
Re: Zelda TP - Impressions? Progress? NO SPOILERS PLEASE.
Controls take a little to adjust but I like it. Granted, its not pixel perfect swings for obvious reasons (save that for light saber battles :p ) but I still like it.
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Re: Zelda TP - Impressions? Progress? NO SPOILERS PLEASE.
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Re: Zelda TP - Impressions? Progress? NO SPOILERS PLEASE.
Holy **** is this game amazing. Words cannot describe.
I've had oceanic feelings throughout, so far. You know, the pump of adrenaline you get after beating a game? I'm getting that at the beginning of the game. That's a good sign. It's kind of like when I first played Halo Co-op with my brother. I thought, "HERE is next gen." Same with this game. The lighting, the controls, the general gameplay. Everything is a revolution. I can't get enough of it. **** Gamespot, I can't believe they said this was just an evolution rather than a revolution. I should stick some revolution up their ass for their review. |
Re: Zelda TP - Impressions? Progress? NO SPOILERS PLEASE.
That first big horse fight had me breathless. My dad walked into the room, and even he stopped and sat down and watched the battle. I'm going to remember that moment for a long time.
I'm diggin' the sword controls. I really like that you can run and swing your sword at the same time, so cutting grass for goodies becomes less of a chore. At first I thought the movement you had to make just to unsheath your sword didn't really... feel right I guess I'd say. I mean, you shake your hand, and Link pulls the sword out from the sheath on his back. Not 1-to-1 of course, but not exactly gesture-based either. But then I realized, duh, I could make that gesture. And so I've come to pretend as if I am unsheathing my sword from my back. Yeah, it's silly, but it does help me draw myself in to the game all the more. I find the slingshot and boomerang aiming to be a cinch. |
Re: Zelda TP - Impressions? Progress? NO SPOILERS PLEASE.
and here is why i will be aiming for one of those 100 dollar 360s on amazon tomorrow, so i can sell it for 200 or 250 and get a wii :p
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Re: Zelda TP - Impressions? Progress? NO SPOILERS PLEASE.
December 7 seems so far away, maybe I should freeze myself until then so time goes faster......
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Re: Zelda TP - Impressions? Progress? NO SPOILERS PLEASE.
you'll just wind up way in the future because your friend forgot to unfreeze you...
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Re: Zelda TP - Impressions? Progress? NO SPOILERS PLEASE.
Man, I'm on my way to the fifth temple. Just getting better and better.
I want to make one suggestion: Don't forget to explore places like Hyrule Field or Castle Town. I neglected a good portion of both for a long time, but there's a lot you can do fairly early and there are a few heavily sought items you can be rewarded for poking around. |
Re: Zelda TP - Impressions? Progress? NO SPOILERS PLEASE.
You know I'm starting to think that I'd be happier playing this with a standard GC controller. I may trade my Wii version for the GC version.
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Re: Zelda TP - Impressions? Progress? NO SPOILERS PLEASE.
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I think I'll rent it to find out what mirror mode is like. |
Re: Zelda TP - Impressions? Progress? NO SPOILERS PLEASE.
*SPOILERS*
So, I was going to post a thread detailing my thoughts on Twilight Princess (I think its the worst of the 3D Zelda titles), but I couldn't figure out exactly why I felt like that. The controls, while not as immersive and amazing as I'd been told, worked just fine. The dungeons and battles and puzzles were all fun. It was something I could place my hands on, exactly. And then I read this: Quote:
That's from TSA at The Hylia. That fits exactly. In fact, one of the ways I had even thought of describing how I felt was saying that it felt like some other, unrelated game that Nintendo decided could be a Zelda game, similar to Dinosaur Planet and Star Fox. Its not just that, though. There's more. I just... I don't know. I liked it, it just wasn't as amazing as OoT, MM, or even TWW... *shrugs and walks away* Edit: You know what? Just read that whole article, and pretend that I was talking, because he gets what I think of this game dead-on. Exactly. His little paragraph on the controls? I had the exact, EXACT, same problems. Anyway... |
Re: Zelda TP - Impressions? Progress? NO SPOILERS PLEASE.
there's a reason i didn't run out and buy a wii, i want to wait to see what the impressions of the gamecube version are....
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Re: Zelda TP - Impressions? Progress? NO SPOILERS PLEASE.
I figure my impressions (I'm buying both) will be pretty similar, except the controls will be more traditional, and I won't have the nagging reminder that everything should be the other way around.
*shrugs and walks away* |
Re: Zelda TP - Impressions? Progress? NO SPOILERS PLEASE.
I just don't think it's intended to be a revolution in and of itself. For me, it takes a ton of my favorite Zelda elements that span the series, and builds on them. There's a lot more of this and a little more of that. But on the other hand, there was also a lot of new stuff I didn't expect that I thought added cool elements to the game. I don't know how far you are in the game (sounds like you may have finished it?) but there were more collectables, more items, plus significant developments to the world's size, lore, and creatures.
As for the controls, I'll probably play the Gamecube version at some point, but I don't think I'll buy it unless Nintendo gives me some horrible preorder bonus (I wouldn't put it past them). Personally, all of my control woes were past me by the third dungeon. Ranged weapons are far superior to anything I've ever experienced with an analogue stick; and I've gotten so used to the melee I don't think that going to a traditional controller will make anything easier - and I guess I was just one of those people that felt that much cooler swinging my Wiimote around looking like a retard. And the added learnable combo-system made it that much cooler. |
Re: Zelda TP - Impressions? Progress? NO SPOILERS PLEASE.
Yeah, I've beaten it.
A lot of the problems I have with the game have more to do with the story and the...feel of the game more than the gameplay, if that makes sense. Every single time I play OoT (and I've played it a lot) and I first leave the Kokiri Forest and enter Hyrule Field, I always get the feeling that I'm leaving what "I" thought was the entirety of the universe and entering a world so vast that I can't comprehend it, you know? I feel like I'm moving on to greater things. In TP, I just felt like I was moving to another area. In MM I always had that feeling of impending doom looming in the back of my mind. In TWW I always had Arryl in my thoughts as I explored every new island. TP just doesn't have anything like that. The whole game, pretty much, is just Link wandering around doing what Midna tells him to do. "Find the Fused Shadows, you might find the children on the way! Oh, I'll tell you what they are later..." "Well, that didn't work, let's go get a mirror!" "Oh no! Its broken! Let's fix it!" I never really knew what I was doing or why. I guess what I'm trying to say is the game was fun to play, certainly, but I didn't really feel like I was the lone savior of Hyrule while playing it... You know? *shrugs and walks away* |
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