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The Conduit Walkthrough
The game doesn't look bad. Doesn't look special either. |
Re: The Conduit Walkthrough
Looks fantastic. I hope it gets a publisher soon.
You can tell they spend more processor power on the actors rather than the environments, though. I don't know. I kind of like it. |
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Hmmm. Looks pretty damn decent visually at least for something off cam and with bad flash compression.
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Some early impressions
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Re: The Conduit Walkthrough
FPS for the Wii. I'm there. :)
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Re: The Conduit Walkthrough
Last FPS I played for the Wii was Medal of Honor Heroes 2. The controls for the regular campaign were wack for me, and I was using the Wii Zapper too. The controls without it were terrible.
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Re: The Conduit Walkthrough
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(Yes asked same exact question on AIM) Part two of developer walkthrough |
Re: The Conduit Walkthrough
Looks good to me.
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Re: The Conduit Walkthrough
Looks pretty boring to me. Oh look, a city street with aliens coming after you, make sure to shoot them if you weren't sure what to do.
Maybe I need to see some of the story to get me interested. |
Re: The Conduit Walkthrough
Some impressions from GAF.
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http://wii.ign.com/dor/objects/14248...adjust_07.html And seems like IGN has new hands on gonna read now. |
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Re: The Conduit Walkthrough
That's basically what all FPS's are.
It needs an engaging, GOOD multiplayer, which seems so hard to accomplish now days. Team Fortress 2 does it perfectly. (or as near as can be) |
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You're right, that is basically what all FPS's are today. But others on other consoles and on PC have other things going for them. As you said, multiplayer is one of them.
But also some have jaw-dropping graphics. Some have amazing stories. Some have innovative ways of telling stories. Some have great AI. Some have a combination of all of those (HL2). What does Conduit have to set it apart? Jaw-dropping graphics are out, as decent as they may be. So what does that leave Conduit? Superior controls (compared to other console FPS's) are distinct possibility. Story is another. Awesome multiplayer stemming from the superior controls is another. I haven't seen anything like that yet. So right now it just looks ho-hum. |
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Case closed. |
Re: The Conduit Walkthrough
The particle effects look really bad and the walls look pixelated...like Quake 3 pixelated....
It better have amazing gameplay. |
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