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State of Microsoft Gaming
This is actually an article I wrote for Nerds on the Rocks like 2 weeks ago, been meaning to post it here.
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http://wp.me/p10OL8-9k |
Re: State of Microsoft Gaming
Earl, why are you trying to make something out of nothing?
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Re: State of Microsoft Gaming
No offense, but this doesn't make a lot of sense. :p
Since when has increasing your market share, increasing profits, and drawing in more support for your platform than your competitors not been a good business move? I am actually a strong advocate for -not- making plans for the future, especially in the world of business. You will always be operating on guesses which will probably turn out to be wrong. It is much wiser to react to situations than to try to guess what will happen, especially in terms of business. Microsoft is doing the best possible thing they can: increasing revenue in the current market. As long as they continue to produce a quality product, they will have developer support and in turn customers. |
Re: State of Microsoft Gaming
Mass Effect 2 (the game, not the franchise) going multi-platform well after it is still relevant means virtually nothing in terms of "the state of MS". Games have jumped multi-platform like this before, and they will again, and it likely won't change anything.
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Re: State of Microsoft Gaming
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I just had a look at their line-up while doing the two threads, and they are really weak on any type of 1st/2nd party content. Quote:
The fact of the matter is, we've seen a perfectly good example of what happens when you don't think of the future when Sony went from the PS2 to the PS3. They lost about 75% of their userbase so far. MS doesn't have that big of a userbase to erode as much, but the fact is if all 3 consoles start off on equal footing next gen, MS is in a terrible position. I mean honestly, as far as I know, outside of Kinect stuff, MS has 4 major exclusives land up for the next 2 years. This generation, who knows when it will end, but would be the perfect time for them to experiment with new IPs and see what does and doesn't stick. Instead of trying to force the situation next gen by paying developers off again. Quote:
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Re: State of Microsoft Gaming
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I don't think it's specifically anything Sony did that made the PS3 sell a lot less compared to the PS2, for the most part. Yeah, you have people who will say "Well it was too expensive", but really - it's because it wasn't released first. |
Re: State of Microsoft Gaming
My last post was lost to the login screen, so here's a shortened version:
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Microsoft actually ended on a high note: Xbox Live version 2. Xbox Live was huge, and still is. Look at the research of how many people actually play their 360 vs. just own a Wii and let it collect dust. Quote:
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Re: State of Microsoft Gaming
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Price was a huge factor for Sony, I won't ever deny that. But the fact is PS3 didn't have a compelling software line-up outside of maybe MGS 4 for some time. Its hard to say now, but I'm almost certain that if GTA IV or FF 13 had remained exclusive that 600 bucks wouldn't have been too much of a barrier for some people. With the high price and few compelling reasons early on, no one had a reason to buy a PS3. As for franchises, Sony has created a ton of interesting IPs between this gen and last, Resistance, Killzone, Uncharted, LittleBigPlanet, Heavy Rain, and its irk. And column C was in addition to a price drop, they also created a better looking product. |
Re: State of Microsoft Gaming
BaB, stop making fake accounts which agree with you!! :p
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