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Re: Mario & Lugi Superstar Saga
Old 12-27-2003, 11:57 PM   #20
thatmariolover
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Default Re: Mario & Lugi Superstar Saga

Quote:
Originally Posted by DarkMaster
I've played 70% of superstar saga and I've played nearly 50% of both mario rpg and paper mario. You think just because you can hit a button at the right time to dodge an attack that it makes this battle system an evolution in turned based combat?

The standard turned based combat in rpgs these days is nearly 10 times deeper than this combat. I'm not dregading the game or anything, don't take me wrong, it's a really fun game, but I knows me RPGs and this one is basic in terms of combat.
I've played 100% of all three. Several times (twice for Superstar Saga). And yes, I do think it is an evolution. It's an evolution from the basic principals of turn-based combat. While all turn-based combat systems stem from a particular route, most of them have evolved in a singular direction. They all start at "A", but most of them went to "B". However, Nintendo went to "C". While "C" hasn't been developed to the extent that "B" has, I still prefer the basic principals that "C" offers in place of "B".

Like what you want. I like what Nintendo's done with turn-based combat and I can hardly wait to see what they do to further its development.
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