Quote:
Originally Posted by The Strangler
A gritty look here, a plot twist there and a couple of cutscene's could add a lot to an already great franchise.
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Sure, it would add a lot... of stuff that is unneeded. I know that you enjoy a good cinematic plot in your video games; you've said as much yourself. There's nothing wrong with that. A good story with a nice presentation can go a long way. However, it is not always necessary, and Zelda is an example where it is not.
Zelda has made a name for itself as a pure video gaming experience. The gameplay is simple enough that a young child can have fun with it, but, usually, challenging enough to entertain the most seasoned veteran. The plot is a perfect example of a good vs. evil fairy tale perfectly fit for bedtime storytelling.
The Legend of Zelda is the epitome of mythical stories that entertain and enlighten without having to have a plot twist or big revelation every scene change. Link is the quintessential hero; there is danger to the land and he goes out to slay it. Ganon is classical villain that endangers all that is good and holy.
There is nothing wrong with this. Zelda does not need to be Link's brother. Ganon does not have to be Link's father. Link does not have to be the actual villain with amnesia. These things would only dilute the purity of LoZ's basic story.
I think that with The Wind Waker, the Zelda series has become as complex plot wise as it should be. That has a pretty nice plot twist, and if you tihnk about it, the story itself is pretty depressing.
And if you're simply tired with "save the princess," why? There has not been a single game since A Link to the Past that completely focused on saving Zelda. LA had nothing to do with Zelda. OoT didn't have the princess kidnapped until the very end. MM didn't have her except for a cameo. The Oracle games also revolved very little on saving Zelda (although you did have to save the oracles...). TWW had Zelda actuly helping Link fight Ganon; no damsel in distress there. It doesn't seem like The Minish Cap focuses on it. I haven't played the Four Swords games, and nobody knows about the new GCN Zelda...
I just don't see any reason for the Zelda series to change plotwise. Not at the moment anyway.
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On a side note... GameMaster: There are multiple Links. How many, exactly, depends on your points of view, but there is absolutely no way there can be just one. Same with Zelda.
Get over it.
*shrugs and walks away*