Re: Suikoden V Hopes
My hopes are for an older main hero... explanation about Pesmerga/Yuber, Georg Prime (YES), Crowly/Mazus, maybe a little more on Clive (even though I got all the cool story in II)...
Lessee... if Suikoden V is the last of the series, I want each of the 27 true runes to be defined. I want it to be on more than one disc... I want the majority of the 108 stars to be useful, so that you have to choose based on which characters you like, not based on who does the highest damage.
Some places I'd like to see are Harmonia, the Queendom of Falena (especially when Georg did his deed), and maybe the Badlands.
I want Jeane and Viki explained... I want the Sindar's importance unveiled. I'd like the return of large parties... and the return of S, M, and L range attacks. I like the cooking game from 2. I like having a badass strategist like Shu (and Mathiu, to a lesser extent).
I'd like to have Suikogaidens ported over...
I'd like to see the Blue Moon Village (vampires, I believe).
Specifically for Suikoden V? I don't want many forced-parties like in the first Suikoden (you HAD to bring two S's into the final... even though I like Flik and Viktor). I liked the skill system of Suikoden III. I'd like the world map to actually be the world! I'd like to see more true runes in action (similar to three, but not the basic elements). The stars of destiny should not be too difficult to find (I mean... it's destiny, right?) Magic combination should be more comprehensive...
I mainly want the future Suikoden game(s) to tie up loose ends and explain why history seems to repeat itself and the origin of the true runes and the stars.
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As I climb onto your back, I will promise not to sting.
I will tell you what you want to hear and not mean anything.
As I treat you like a dog, and I shoot my venom in,
You pretend you never knew that I am a scorpion.
12 AM EDT Weds May 25, 2005
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