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Re: Mega Man X Collection on the horizon
Old 02-07-2005, 10:31 PM   #14
DeathsHand
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Default Re: Mega Man X Collection on the horizon

Quote:
Originally Posted by Storm Eagle
Please. When I bought the Gamecube version from the store and had someone tell me right then and there about the Gamecube controls, I'll admit I was slightly bummed. It's not all THAT bad though. It took me a little getting used to, and I just dealt. Hell, you can even use the Y button to rapid fire while you still use B to jump, and that's just as good as the NES controls in my opinion.
I'm sorry, but playing an old 2D mega man game with an analog stick blows...

Not only does it just feel weird to begin with, but there's a bit of a "dead-zone" in the diagonal motion... As in jumping to one side while having to hold up to grab onto a ladder... More than once I was doing that, then suddenly stopped moving forward and dropped into the pit (or spikes) below...

And the reversed action buttons just feel wrong... The rapid fire button feels a bit better, but maybe I don't want to use the rapid fire button... I could beat any mega man game on there without dying once with the rapid fire button...

Ok that's a complete lie, but it does make things a lot easier...

On a side note, the new versions of songs heard in "Navi mode" on PS2 suck... A lot...
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