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Re: TIME Magazine Article on WarioWare, Zelda, and Tennis game for Wii
Old 05-07-2006, 04:19 PM   #3
Teuthida
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Default Re: TIME Magazine Article on WarioWare, Zelda, and Tennis game for Wii

Today's youth... *sigh*

WarioWare is fun.

Zelda, sword fight, shoot arrows, fish with wiimote.

Tennis was the most fun for the author.

And explains why Nintendo doesn't listen to their fans when they voice their opinions.:
Quote:
Nintendo has grasped two important notions that have eluded its competitors. The first is, Don't listen to your customers. The hard-core gaming community is extremely vocal--they blog a lot--but if Nintendo kept listening to them, hard-core gamers would be the only audience it ever had. "[Wii] was unimaginable for them," Iwata says. "And because it was unimaginable, they could not say that they wanted it. If you are simply listening to requests from the customer, you can satisfy their needs, but you can never surprise them. Sony and Microsoft make daily-necessity kinds of things. They have to listen to the needs of the customers and try to comply with their requests. That kind of approach has been deeply ingrained in their minds."
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