Quote:
Originally Posted by Dyne
Really? I think the graphics are great.
I see all the Wii games running at 60 FPS with no slowdown. SMS only ran at 30 FPS, and there was slowdown there. So yeah, they could have recycled the models and added a bit, but it looks fluid as hell.
Think of it this way. Metroid Prime ran at 60 FPS, and it looked absolutely fantastic. Now they've revamped the hardware, added more texture buffer space (remember the first level in SMS, the mountains? horrible textures), and basically allowed every game to run at 60 FPS. Starfox Adventures looked way better than Wind Waker on this fact alone, and that was gamecube.
Developers have no reason to go 30 FPS on Wii.
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Hmm.. I never really knew SMS ran at 30.. Never noticed it either. Would the casual gamer notice it? I have no idea, tbh. But the first thing he
will notice is how similar it is to the console he thought was "kiddy".
There's almost nothing in the video we've seen, just 2 islands, a Mario, 3 toads, and a few stars, with some light-trail effects.
I know Nintendo said that this wasn't going to have the same power as the other consoles, that it was like a GC1.5 in terms of graphic power, but this is more like GC0.75 (just my opinion..). It's capable of more, and Nintendo, of all companies, should show that. Red Steel blew my socks off the first time I saw it, because I was expecting much less...