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Re: Wii Bad for the Industry
Old 08-20-2006, 11:08 PM   #6
BreakABone
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Default Re: Wii Bad for the Industry

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Originally Posted by DarkMaster
You could use those terms to describe anything. What do you do in a FPS? Run around and kill stuff. How about a racing game? You drive, wow. An RPG? Yeah, run around, fight, long boring story, repeat. Not very epic, right?

"Epic", in the way we are using it, has a definition. Whether a game is fun or interesting is a matter of opinion. Any way you want to argue it, there is a clear distinct difference between a game like Shadow of the Colossus and Katamari Damacy. And without getting into terms like gameplay and fun-factor, it's obvious they have two completely different focuses in how they're going to affect the people who play them.

And that is the entire point of the article, the idea that the Wii might alienate those who enjoy games in the vein of SotC, because it is not designed specifically to present that type of gaming experience.
I agree with you to an extent.

There is a clear division of games. I mean no one would ever mistake Mario Party or Wario Ware for epic games. But what about games in between like Sonic and Mario is there not a market (and this is a rhetoric question) for those type of games either. They aren't fully epic but they aren't party games either.

Second point and this still pisses me off, why does everyone assume Wii is not built for epic games. Granted it won't do games on the scale of the PS3 or xbox360 but to be fear the xbox 360 nor the ps3 have done games on their skill yet. They throw a few more enemies on screen, a bigger draw distance and you got yourself a next gen title. And yes this is a major oversimplification. The fact of the matter as you folks keep bringing up SoTC is an epic game which was done on the Ps2. Which means its possible to do even better on the Wii. Would it be as epic as the PS3 version..

That I really think depends. I mean I think games could enter a new field of immersion and epic with the Wii-mote if done right. I mean sure its been PR talk from day 1. But just think of all the actions you can do naturally in a game. Sure some may sound mundane but would add a lot. I mean imagine a game where you have to dig a grave for a fallen friend. Or use the wii mote and analog stick attachment to dig through rubble in a collapsed city. Sure you can do it with other controllers. But I think the action of doing it would add a lot more to the situation.

And to use the movie,book and music as the article pointed out. There is no formula for success for any of those. Epic movies may not be for everyone and the fact that comedies and romance movies tend to do so well at the box office as well proves that. On the same hand there are different types of epic, I don't think Harry Potter is epic in the same way as LoTR but they still find huge markets. And of course popcorn flicks are huge and some just see them as well popcorn flicks as they are called. Same deal with books... I mean I don't even know what type of books sell.. cuz u got biographies which do well and all those cheesy romance novels people can't get enough of.

So would it be so bad for Nintendo to expand the market to not only include epic games, but also comedic games for a different audience or romance games for a 3rd audience. Maybe even start getting into games based on real life things... and I don't mean another WW II sim.
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