Quote:
Originally Posted by Dyne
Interesting, thatmariolover. I remember listening to the IGN podcast with the interview with Julian Eggrebrecht and he said the reason they went to Sony is because Nintendo was really keeping the ACTUAL power of the console secret from them - however, they did receive motion-controls for Gamecubes even when they were working on Rogue Squadron 2.
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And yet they don't seem to think that's the problem with the Wii.
Quote:
My complaints were actually about the games which try to go the traditional, more photorealistic route, because there you really have to push it, and they're really not pushing it," Factor 5 president, Julian Eggebrecht said. "The console's architecture is easy to understand, reasons Eggebrecht, who goes on to speculate that developers and/or publishers are "discarding the graphical capabilities simply because it is a Wii title, and they're basically telling the developers 'look, we won't pay for any advanced graphics'."
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Source:
http://www.revogamers.net/articulos-...-de-Wii-5.html (page six), dated 09/10/2007.
As a matter of fact, that's a great read in general about developers not investing time and producers not spending money on making Wii games great.