Quote:
Originally Posted by KillerGremlin
The Wiimote is just a superior adaptation of what has been available in arcades for a long long time. I don't think motion control will ever become the standard for gaming until we can completely emerge ourselves in a virtual world.
As it stands, the Wiimote has the edge over a standard controller for a couple of games. It breaks even on a couple more. And for the rest, I think the majority of the world would rather have a good old fashioned controller.
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I always thought the appeal of the Wiimote was that it bought that arcade type of experience home. And in essence, arcadey (read somewhat easy to pick up and play games) have truly shined on the Wii.
As for the Wiimote and its benefits/disadvantages over normal controllers. Yeah, I can see it, but as it has been for a while it is also about preferences as well. I mean even "traditional" controls can be a bit iffy. I like the 360 controller but never really liked the Dual Shock design.
Quote:
Originally Posted by Perfect Stu
There's definitely a place for motion controls in gaming, I just don't think it will ever be the only option. I would never want to have to play a game like Madden with motion controls...if I want to move my arm in a throwing motion, I would much prefer to be throwing an actual football.
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I don't think it will ever be the only option. Hell, it isn't the only option for the Wii.
As for the football example, I guess it really depends on how the motions work. I thought Madden Wii was fine but still not a football game fan.