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Re: BaB Presents: Where'd Wii go Wrong
Old 04-18-2008, 03:23 AM   #64
KillerGremlin
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Default Re: BaB Presents: Where'd Wii go Wrong

I'm pretty much done with this thread, I've had enough with the roundabouts. And I like the Wii. We need the next thread so everyone can rip apart the PS3 and the Xbox 360, just a quick final thought in response to BreakABone and Angrist:

Quote:
Originally Posted by BreakABone View Post
I've already pointed out that I feel the Wii has already had an impact on the FPS genre. If it goes further than the Wii isn't up to me. But in terms of controls/interactivity the bar has been raised.
I still disagree with you, but you're arguing with a PC gamer that has been shooting stuff since Doom. I don't think consoles have yet to forward the genre, and that includes the Wii, regardless of the Wiimote's increased interactivity.

Quote:
Originally Posted by BreakABone View Post
What the hell are the Ps3 and 360?
It will be very interesting to see what the future holds for Sony and Microsoft and motion control.

Quote:
Originally Posted by Angrist View Post
Setting a mood is done by art, not by polygons. I thought you'd know.
That's not entirely true. Processing power/graphical power plays a pretty big role. Grand Theft Auto laid down the processor smack down. And games like Ocarina of Time have a great combination of AMAZING art style and console horsepower. I always mention Jet Set Radio, one of my favorite games, because I think it had a great combination of art style but needed some decent horsepower to run. I think we've murdered this discussion at GT already. But I agree with you for the most part, one of my still favorite games is No One Lives Forever, which came out in 2000 and runs on a modified Unreal engine (I think). It still has some of the best level design I have ever seen in an FPS.



Now...where is our thread where we get to criticize Sony and Microsoft?
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