Thread: MGS4
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Re: MGS4
Old 06-20-2008, 01:19 PM   #70
Dyne
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Default Re: MGS4

Quote:
Originally Posted by mickydaniels View Post
An old adage of games used to be that graphics don't make the game. Here, I have to say that cutscenes do not make a game. They appear frequently and take up so much time that they often kill any momentum that I started to get while playing it.

Massively overrated and part of a very disturbing trend that I'm starting to see in these big-budget, overhyped games being praised to the heavens by critics; I really am starting to suspect some form of payola is going on.
No.. seriously. Did you really expect anything else going into a MGS game? That's mind-boggling.

Do you not remember the long, long codec calls before? They've DEFINITELY shifted away from that kind of story-telling now and I applaud them. Codec calls are actually used for plot progression, rather than backstory-telling and character development.
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