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Originally Posted by Bond
Those plants are one of the most annoying enemies in any videogame. They are nearly impossible to destroy and are always dead-on accurate.
I've rescued Cortana, and am ready to try and escape this dreadful level. I've basically been running as fast as humanly possible, and trying to avoid all confrontations.
I'd really like to know what Bungie designer thought this level would be fun in any way, shape, or form.
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Between having to go through the ENTIRE level a second time. And those damn plant creatures (that don't even have to be stationary which makes them even more fun) This was a bad bad choice of a level.
It is redeemed by the cool final mission. I love the Warthog part at the end. Wish they had more intense vehicular moments like that.