Quote:
Originally Posted by Angrist
Sometimes I'm already annoyed by the cutscenes in Super Mario Galaxy, where I'm getting launched to a new planet.  I dislike losing control over Mario.
Ok with Ocarina of Time, good example... Maybe it's a love/hate relationship. I love the scenes, especially with Link. In the meanwhile I keep holding my controller, impatiently waiting to take control again. I enjoy the story, the quiet parts that can't be easily told in another way.
BUT! OoT does it wrong in one point. Dealing the final blow to Ganon. I HATED the game for stealing my kill. I was about to slash Ganon in the head when a cutscene starts that shows me what I wanted to do myself.
So maybe that's the problem right there.
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Yeah, I agree with the last part, that's why I said:
"The way I see it, as long as you're only watching dialouge and not actual fights your main character is involed in, in cutscenes.. then there shouldn't be an issue. It would only feel long if you could care less about the story."
The only time it has the potential to bug me is when its a fight scene with the main character in a cutscene.