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Re: My Rant Against EA
Old 09-23-2009, 08:46 AM   #11
Thespis721
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Default Re: My Rant Against EA

Quote:
Originally Posted by Typhoid View Post
While I agree that that type of price gouging is pretty weak and ultimately utterly lame, Microsoft (via XBL) does it all the time, and it's no big deal by anyone. Granted, EA bought the rights to the NFL games, however they definitely didn't "start" the price gouging. They just joined in. Take games like Halo (just for example). How many map packs and add-ons go into games like that? While you may sit there and say "But yeah, that changes the game, and adds a new element", I will counter that with "The create-a-play mode also entirely changes the game and adds an element to it."


Marvel Ultimate Alliance had you buying extra characters which should have been in the original game itself, characters who are (as far as I know) in MA2 - yet I wouldn't doubt that they will release more character packs.

Heaven forbid you want new songs for Rock Band or Guitar Hero. You better break out the credit card for that, too.

I agree about that EA didn't start it. The nickle and diming started well before! However like Professor S said, EA took a feature that was previously in the game and turned it into additional paid content, which is different then a map pack. A lot of times you see "classic maps" unlockable in a game (and unless there is a new engine for the game, you should never have to pay for classic maps).

In MUA, the issue was that the characters were already IN the game and EA was just unlocking them for you. If a month later, they added additional characters to the game, that'd be different. In fact, I wouldn't mind them introducing new characters all the time assuming it's a good price point.

And those RB/GH songs also weren't in the game originally and are priced quite well.

I think there are some good examples of nickle and diming (Fable 2, RB/GH, SOME map packs) but usually the stuff is either ridiculous that you have to buy it or is WAY overpriced.
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