Quote:
Originally Posted by Vampyr
Yeah, I'm probably not going to be picking this up...especially after hearing your description.
There needs to be some real innovation with Zelda, especially on the handheld ones. The Oracle games were really awesome. They took place in two totally unique worlds, they had about 60 rings you could collect that gave you all sorts of powers, and the rod/harp were really fun gameplay mechanics. Not to mention you could pick one of three pets to use throughout the game.
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So just curious... though guess we've been debating this in the other thread, what would you like to see to change up Zelda?
Not disagreeing with you, but I know a part of the problem with a legacy franchise like Zelda is people wanna see change, but they also want it to stick with the core gameplay mechanics.
Unless you just want a completely new style of game.
Also, I am still debating this game. Want to pick it up, but it has a central dungeon like PH, which wasn't fun, but you don't need to replay sections.. so who knows.