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Re: Bonus Round: State of the Industry
Old 03-05-2010, 01:02 PM   #10
BreakABone
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Default Re: Bonus Round: State of the Industry

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Originally Posted by Angrist View Post
I don't feel like they really touched what's really going on in the industry. Maybe it's because it took 3 weeks to watch it.
Actually, I think they touched on a bit, but also glossed over a lot.

Over a 40 minute discussion, and little mention of the big 3 company. Hardly any mention of indie developers and the downloadable scene, but the stuff they did touch on made sense.

The industry is in trouble, people can point to the recession and the terrible economy, and that is part of the problem, but really, I believe the industry jumped a generation ahead of where it needed to be. Somewhere in the transition from PS2/GCN/Xbox we lost the B games, the games that weren't AWESOME Triple AAA affairs, but they weren't exactly shovelware/crap, and I think that's because video game budgets spiralled so much out of control, that everyone needed to make every game a hit to sustain any type of profit.

Sure there are some developers that still maintain that, but fly so far under the radar.

I mean its good and bad for the gamer, we are getting more Triple A affairs than ever before. I mean I sometimes call the 360 the "Game of the Month" console as one game comes out firing on all cylinders for it to be completely forgotten the next month, but the fact that it has so many hits speaks to the console, but it also doesn't help especially if your first month is bust.

I mean Bayonetta/Darksiders/Dark void will all be forgotten by end of this month because they released in the month of Mass Effect, I have no idea if any other game came out around Bioshock and the same with this month.

Anyhow, just rambling, no one will really read nor respond.
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