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Re: Final Fantasy 13 Dated
Old 03-06-2010, 12:47 PM   #78
BreakABone
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Default Re: Final Fantasy 13 Dated

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Originally Posted by DarkMaster View Post
Definitely sounds more linear than FF7-9. Have you played FFX? It's linear as hell, it's also awesome. Uncharted 2 is linear and it's amazing. Most story driven games are linear. Most games in general are linear. Seems like linearity is the new thing to pick on in games. A lot of people complained that FFXII was too open world, and now they're shocked that FFXIII is linear. Gamers are generally full of shit, lets be honest here. Play it for yourself, man. Rent it.
I completely agree.

I never got when linearity became a bad word in gaming. People actually picked on Uncharted 2 for being too linear, but it was an AMAZING experience, and they could do that because it was linear.

Like all things in life, choices have their good and bad things. FF 13 chooses to be linear helps them to focus on the pacing of the game, the character development and the battle system. But it also gets rid of the feeling of exploration and freedom that people expect from RPGs.

On the other hand, if a game is too open world, it can quickly become a jumble mess. GTA IV was like that for me as you would end up with 50 missions to tackle at first with no real idea of which would progress you further in the story. Then you complete one mission that would block off 10 more, and it becomes an exercise in patience.

Long rant short, linearity doesn't make a bad game. We grew up on linear games, hell two of my favorite franchises made their bread and butter on getting from point A to point B as best as possible.
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