Quote:
Originally Posted by gekko
Your idea of the creative process is a bit skewed. I only see one person from audio and no art.
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That's actually a fair assessment.
A lot of the focus is put on the development side, and oddly usually on one person in the development team.
There's a quote from a Warren Spector interview at IGN
Quote:
IGN: Deus Ex games are always known as a "Warren Spector" game, and a lot of the credit gets taken away from the team. How do you feel about that?
WP: I hate it. I hate the fact that so much credit goes to individuals in this business. I'm human, and obviously I enjoy attention; "Hey, shine the spotlight on me, rah rah rah," but there's Orson Welles, a pretty talented filmmaker, and there's a quote that I absolutely love. He said, - I'm probably going to get this a little wrong - "A writer needs a pen, an artist needs a brush, and a filmmaker needs an army." And if anything, game development is even more of a team effort than making a movie, so for individuals to get credit for making a game is absolutely insane.
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