Quote:
Originally Posted by Typhoid
Yeah, but really there's no money to be lost there, either.
Why not patch it. That's why patches exist; to incorporate new technology onto old games, or to generally just improve [which is subjective, yes] the game.
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There's plenty of money to be lost. If it was free, less games would be left broken.
Programmers will need to be pulled off of their current project (which slows down that project) to go back and incorporate the technology. Move isn't free, so let's hope they can take the performance hit, or they will need to go perform some optimizations as well. They you need a testing team to ensure the features are working properly. You will also need to grab at least one artist and designer to help out as well. When it's all done, you get to send it through certification again.