Thread: Nintendo 3DS
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Re: Nintendo 3DS
Old 09-30-2010, 12:01 PM   #9
Seth
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Default Re: Nintendo 3DS

I understand sly's point. There's a few games that I'd like to test out prior to dishing half a hundred, only to find out that games of 'flagship quality' are supposedly new 6 years after the fact. That goes for 1st and 3rd party offerings. I'm not slighting Nintendo....the game industry is what it is. But!, I don't feel obliged to bottleneck my gaming experience after paying X amount for the hardware+ the fact that ninty is going to release a 3ds with improved battery life/updated internal memory/etc. They always do that, and it's marketing strategy from before the consoles are released.
I don't respect that. Sure, attitude. I believe in supporting creative industries, but I'm also just a student who has been around the gaming industry long enough to recognize shoddy control schemes and dumbed down virtual worlds. There's nothing more self sodomizing than dishing out $ on a game that promises an experience that it can't deliver simply because exec's cap a budget at..."the kids will love it" levels. This isn't much of an issue to me really, because I don't play more than an hour's worth of gaming per week. But when I do game I don't pretend like it's okay to excuse the kind of crappy games that have constructed 90% of the titles for both the wii and ds. I've continually bought Nintendo consoles and I don't pirate their software, so I feel entitled to the opportunity of ensuring I'm not pissing away my money the way game industry bigwigs piss on the consumer by rehashing the past.
Theriously, the internet is different now than when amazon.com came to exist. Same goes for gaming. Industry has to adapt to a changing market(plus a crippled international economy). Want my business, better make your game not only polished from a finished product perspective, but also from the creative groundwork which offers something beyond the 'dynasty warriors' effect.


That said, the sleepmode 24/7 connect features are obviously part of Ninty's strategy of addressing piracy. I'll buy a 3ds, but probably after the first price drop. Or, possibly once the 3ds 2nd edition is released. $300+ for a handheld + game expenses requires that I 'demo' check a title before purchasing. Hopefully nintendo sets up an extensive demo dlc system.

As far as remakes go, I have yet to play MGS, SSFIV, and Starfox. For myself the term 'remake' applies more directly to the multi-faceted aspects of a game, not just the general concept/title. If a game was released 10 years ago and is being ported/remade for a new system...I'll buy it if it's up to my standards...
Piracy IMO hasn't stunted game development as much as the industry has wailed. Capcom and it's press about not releasing SSFIV on the PC due to the rate of piracy. Fuck that. It sold well on the PC. PC release date was July 09. SSFIV was released April 10 I believe. So I'm in the market for a fighting game. I love Street Fighter games. Will I put down 40 bucks cdn for a game copy that doesn't have the roster updates+ just because Capcom knew they could get more money out of a stand alone expansion pack? That noise is the reason why people will pirate a game.
I want to play SSFIV badly. I'll probably get it for the 3ds, but I wanted it for the PC for obvious reasons.

Piracy excuses are, for the most part, a bottom-line pout by the industry because they're pigeoned by bloated executive payrolls.
I love how the technology is now here to create worlds like in Just Cause 2. The potential is there. The development money needs to be rethought. It's like education funding. do you cut education funding or do you exercise 'preventative' measure by acknowledging the importance of education for overall societal functionality. The chicken or the egg, sure Nintendo.
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Last edited by Seth : 09-30-2010 at 12:18 PM.
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