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Usually a lack of variety in missions.
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What games - in your eyes - have a widely varying mission-type? I'm generally curious, because I can't think of any RPG games that go outside of conventional mission types.
Because even going back to classic JRPG's, most of the missions/quests are a combination of follow/destroy/search/retrieve/escort. There isn't much else you can do in open world games other than get the player to kill someone, find someone, go somewhere, talk to someone, bring something back, or go to a specific location.