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Re: Motion Gaming 5 Years Later
Old 11-24-2011, 05:31 PM   #9
Blix
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Post Re: Motion Gaming 5 Years Later

OK. So I've been working on some projects and have to get back to them soon so I just read a couple of posts of yours, I suppose they have the central, essential idea and I'm going to reply to just that. I played Medal of Honor: Heroes 2 and it is a true FPS on the Wii. It was developed with motion controls in mind and I don't think they left anything you normally see in a traditional FPS out of the game. It did control well, the online was nice and I never felt that it would be better on a regular controller or KB & M. Conduit also gave me a good time online and people were doing head shots like nobody's business. Except me, of course, because my time to play videogames is very limited right now and I fell prey to the young kids and teens who play as much as I used to. But I did feel the Wii mote met the necesities of the games. I'd say if anything, developers have to take a bit of time into thinking how to get things right on the controls and that's about it. They have to spend some thinking of meaninful gestures, what benefits from motion controls and what should stay confined to button presses and how to make it all feel natural and immersive instead of taking you out of the game for unnecessary motions. And The Kinect is very different from both, the PS Move and the Wii and Nunchuck.

Needless to say the kind of game will dictate if it really benefits from motion controls more and the competence of the development teams will have a lot of impact on if it really works for the better or for the worse. But I do believe that a good developer who puts effort into their game will actually be able to make games that leave a special feeling where the player would actually prefer those controls over more traditional ones. I find this similar to how games work nice on controllers for consoles but you should rework the controls before porting them for PC because what works on consoles is bad on PCs and the other way around. I hope this is clear enough.
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Last edited by Blix : 11-24-2011 at 05:33 PM. Reason: adding adjetives.
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