Re: Legend of Zelda: Skyward Sword
Personally, I don't understand the grievances behind revisiting areas. When you do revisit you go to new areas within those areas and/or the areas you've already visited are altered or changed in a drastic way. And its not like you've never had to revisit areas in any other past Zelda games.
I think the issue with this and also with the various "there is no overworld" complaints has to do with Nintendo's presentation of the world. Because the different areas so clearly separated and distinct from each other and because they're more dense and have monsters and puzzles and corridors it creates an atmosphere less of "this is a place in the world" and more of a feeling like a dungeon. So having to traverse through it again, for whatever reason, feels more like having to go back through the Temple of the Ocean King to advance in PH than having to go back through the Kokiri Forest and Lost Woods to get to the Forest Temple in OoT.
Anyway, I also don't like the Silent Realms, but I've seen plenty of people talk about how much they love them, so its not an objective flaw with the game. Personal preference. Same with the controls. The only issue I encountered with them was trying to stab. I could never get that to work consistently. There's also enough people who have had no issue with the controls that I don't think its an inherent flaw in the game.
That said, I don't personally think its a 10/10 game either. Although I don't mind "revisiting" the main areas, I do mind fighting two bosses three separate times each and having to go back through one of the dungeons for a meaningless fetch quest. I also didn't like the Silent Realms, as I stated above. Overall, I think its the best Zelda game since TWW, but that still places it down around the halfway mark in the series as a whole.
Last edited by Ginkasa : 12-03-2011 at 03:24 PM.
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