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Old 05-25-2002, 01:04 PM   #14
TheGame
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Quote:
Originally posted by Jin
When most gamers go out to get a game they buy it either because they played it at their friends house, they like the boxart/backing and think it might be a good game, or they read a review in a mag or online. I don't know anyone that'll go to Best Buy looking for games by Konami and won't get it if it's made by Capcom.
Uh, yes they will. That has to be the worst comment I ever heard.

In other words, you think that every person goes to a game store clueless about what they like and what they are going to buy?

Of corse, hype can sell a game regardless of a developer... but the developer name plays a HUGE factor. Compare WWF Attitude's sales to WWF WM2000's sales... what made the difference? Both games were very hyped up, and both games supported the WWF licence, but WM200 won because of who developed it.

Just like the difference between:
Goldeneye and Tomorrow Never Dies
Madden 2002 and NFL 2k2
NBA Live and NBA 2k2
Tony Hawk and ESPN Skateboarding
1080 and ESPN Snowboarding
wCw Mayhem and WCW/nWo revenge

Quote:
TheGame, your whole arguement about the ported games being on either the Saturn or Dreamcast made no sense, because you later went on to say that most people haven't owned a Sega console in 7 years. So wouldn't it make sense to port hits that people weren't able to play before and make some cash? If anything, porting classic games would only help to get their name out there, since you seem to think people have just forgotten about them.
Umm... wtf are you talking about?

If you are saying I said that porting games is a bad thing, quote me.

I simply said that they are releasing too many games that didn't even get great sales on DC or Saturn... so why would they expect it to do any better on another system where they are NOT the first party, and they DON'T have the advantages of self-promotion?

Right now, I simply believe the name "Sega" isn't big enough to ship certain games. The name "Sonic" and "Virtual Fighter" are big enough... and thier sports line up (with the exception of college and NHL) are big enough... but Nobody would buy games like Soccer Slam and Monkey Ball based off of the developer name.
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"I have been saying this for some time, but customers are not interested in grand games with higher-quality graphics and sound and epic stories,"-Hiroshi Yamauchi
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