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Old 05-28-2002, 02:15 PM   #24
TheGame
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*sigh* Good work trying to pull it far off topic by not replying to all mty points gekko.. guess I'll do the same til this dies.

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You're not enough to make a difference in sales. Cause I can easily find 4 people who buy Sega games because they say "Sega."
I'm not enough to make a difference, yet four people are? Wow.

Um, I don't have to be big enough alone, there are people who religiously buy every EA Sports title every year.

Your point was that the name "EA Sports" doesn't sell games, but "Madden" and "NBA Live" do. That hast to be the most dumbfounded point I've ever seen... EA Sports doesn't have the best games every year in every category, but they have the best sales, period. Take Tripple play for Example, it's gameplay doesn't sell it.. it never had a good gameplay year, so it isn't feeding off of it's old popularity... it ONLY sells because it has the name EA Sports on it.

You are not right on this point so give up.

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Uhh... no. They didn't get popular fast because they were EA games. SSX was the only good game released at PS2's launch, so it got popular fast cause the rest of the games sucked ass. NBA Street got popular because it's a sweet game.
Ps2 had a lot of games with more marketability out at launch... SSX didn't out-sell Tekken Tag or Madden... SSX: Tricky was the game that shot the series' sales up. Give me an excuse for Tricky doing so well

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I'm a bad example? I have RE2 on PSX, DC, and N64. I have RE3 on PSX and DC. I have CV on DC and PS2. I'll get them all again on Gamecube. I'm getting PSO again, and yes, I did play that to death. I think I'm a damn good example.
Still a bad example... for Sega games you didn't play them enough... for these other titles you were just wasting money. Nobody else in thier right mind would do the same thing.

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Yes it is. They got the NFL 2K engine, they modify it a little. They change a few rules, and make new characters and teams. They don't have to pay for the programmers to spend months making the engine. So yes, it's fairly cheap. Cheaper to go from NFL 2K to NCAA 2K than to make Beach Spikers, which requires a completely new engine.
If you look at it that way, every Sega sports game in the 2k2 and 2k3 line-up are cheap to make because they are taking everything from the 2k1 engines.

But developing the game as a whole takes a while.. you don't know shyt about sports games so of course you will say that it takes no time to develop. What game is released first each year? NFL or NCAA? That means either 1) The gameplay engine is being borrowed from the year before (the craptacular Sega way) or 2) The gameplay engine has to be built for College football first, then loaned to the NFL games (like EA)

plus programmers have to find a way for the two football games to communicate... but in Sega's case, they think it's better to keep the games seperate

How much work do you think it takes to digitally remodel over 100 teams stadiums, and Uniforms (which have to be refreshed every year), and get thier fight songs? Plus go out and get all the jersy numbers for the players on every one of the teams...

Wait, Sega is too cheap to do that...

I guess you are right, it may just be cheap to make a re-hash crappy College football game like Sega makes
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