For god sake... Null, maybe if you actually played the demo at E3 you would understand why it isn't just an FPS...
The game isn't an out and out shooter, therwise the controlls would be different. In fact, Retro put auto aim into the game, now what 'real' FPS has auto-aim as standard without an option to turn it off?
Read the impressions from people who have played the game, they say it is reminiscent of the old metroid games, which meas adventure plays an important role in the game, even more so than shooting.
By your logic, Eternal darkness is the same genre as crash bandicoot, because they are both in 3rd person...
