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Old 08-30-2002, 06:11 PM   #29
Shadow_Link
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Quote:
Originally posted by Null
i've read plenty of impressions about it. all talking about the ACTION in it.


now this is getting a bit differnt cuz Game in the middle of the argument changed what he was arguing about.

first he was dead set on FPA. then after visiting nintendos site he says just plain adventure.

I have no problem with adventure.

But if you dont think the game is a shooter your fooling yourself. What will be going thro your mind when your playing? surely not la la la, i'll skip over and do this puzzle, then back to do the other. no, its going to be SHOOT THAT GUY! kiLL HIM!@
I still don't get your argument. What's the difference between an adventure and a first person adventure? If the game was 2D, it would still have the shooting elements in it, but it's not a plain shooter is it? It's a mix of adventure and shooting, just like the MP will be.

You can't compare Halo to MP. First off the controlls for Halo are more geared towards out and out shooting. Retro have purposefully made the shooting element in Metroid simple, such as aleviatin the task of having to accurately aim, so that the player does not have to concentrate on just that. In Super Metroid, the only reason you would shoot and smaller enemies was to gain energy and ammo. If you had full energy and ammo, you could just avoid a confrontation.

There will be more adventure elements in Metroid than your standard FPS. Such as more jumping, going back and forth in previous areas, exploring areas for secret passages etc...
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