I think that...
I don't care!
When I see those games in person, whether they are Halo 2, Silent Hill 3, MGS 3, RE 4, Doom 3 or Rogue Squadron III (gee, just realized that they're all sequels), I'm going to just stand there and stare in awe. When you start searching for the bump mapping and specular lighting, you miss the point of the graphics which is just to portray a world to you.
The simple approach is best, in my opinion.
