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Old 09-05-2003, 11:01 PM   #21
Shadow Fox
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Location: Antaria, Southern Atronia
Now Playing: SWTOR, Xenoblade
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For all those complaining about fitting the game on a GOD:

Splinter Cell was a HUGE game on Xbox, and was remade and also a HUGE game on PS2 as far as raw sound, and live orchestral scores/FMV's are concerned, yet there are more FMV's on the GCN version than on Xbox, and not one sound was deleted in the process. There were even graphical upgrades (60fps framerate upgrade) from the PS2 version, and cleaner shadows to-boot...all on ONE 1.5GB disc.

I'm starting to believe you guys are forgetting the core amount of space used on a game is TEXTURE files, which are 1/6 of the size of any PS2 texture, even with higher quality. Music and sound/FMV's are an afterthought, and only games like RE, Matrix, and Final Fantasy will create a bevvy of non-interactive media too large for GCN's medium.

Whether GCN gets GTA or not, it won't be because of system limitations, and considering the console has the fastest seek times per Meg, the streaming of data for entering/exiting cities will be faster if executed as well as Metroid Prime, and will quite possibly result in greater draw distance, and most definately without all the damn jaggies.

-Official Ninja of [coming soon]...
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