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Re: Call of Duty: Black Ops
Old 05-19-2010, 02:13 AM   #16
Fox 6
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Default Re: Call of Duty: Black Ops

These yearly releases have seemed to have turned me off from CoD a bit.
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Re: Call of Duty: Black Ops
Old 08-09-2010, 12:58 PM   #17
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Default Re: Call of Duty: Black Ops



The multiplayer trailer, which looks like a ton of other multiplayers I've seen.
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Re: Call of Duty: Black Ops
Old 09-01-2010, 11:07 PM   #18
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Default Re: Call of Duty: Black Ops

Quote:
- 3 pillars of Black Ops are Compete, Customize, and Create.

- COD unlocking system is new, it now uses a currency of "points". You earn them as you play.

- Contracts are time limited challenges that you purchase with COD Points (CP). There are three categories -- Mercenaries, Operations, Specialist. Each is attached to certain play styles and in-game achievements. The harder the contract the better the reward.

- There will also be gambling in COD. Wager Match - you ante up and put your COD Points on the line and wager on matches. The top three players split the pot.

- Four brand new game modes -- separate from your standard rank progression in multiplayer competitive modes and they are the following:

Gun Game - A series of progressive weapons, from pistol to shotgun to sniper rifle, granted to the player after kills. Like in the good old days of counter strike.

One in the Chamber - everyone just has a pistol with one bullet and three lives.

Sticks and Stones - you're equipped with a Crossbow and Throwing knife and Tomahawk.

Sharp Shooter - all players start with the same randomly selected weapon, which cycles. So everyone has the same weapon at the same time.

- There will be something called Combat Training against bots, it will have its own progression system different from the actual multiplayer. This mode was introduced because there are a lot of people who don't take the game online. They say this is a large amount of the COD population. For the first time in COD you can multiplayer...by yourself....or with friends to test maps, weapons, and practice tactics. All in this mode.

- Your character model will show up on the menu so you can see how customization of your dude looks. People will know your perk selection at a glance because it will affect how you look.

- All tactical weapons on the left bumper/trigger and lethal things on the right.

- Equipment includes motion sensors, jammers, and so on.

- Another new change is a batch of special weapons that players will get in Care Packages -- including the Death machine (mini-gun) and Grim Reaper ("nasty" grenade launcher).

- Other killstreak rewards: Napalm Strike, Gunship, Mortar Team, the Radio Controlled Car, SAM Turret (it takes down a chopper).

- On customization, players have a special attachment to their weapons -- so they can place clan tags, decals and more on their weapons. Differently painted guns with custom targeting reticules and decals on everything were shown in the video. Flamethrowers, sniper rifles, shotguns... everything can be customized with stuff you've earned and unlocked. There's an emblem editor as well - apparently has a lot of options like layering, rotating, scaling, etc...

- Theater Mode was demoed. Switch the player between any players perspective -- first or third person -- or free cam to move within a 3D space.
Some of these actually sound interesting.
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