Re: Nintendo feels like a broken record
The same characters returning over and over doesn't bother me. Same ideas bother me though. Like instead of laying a Mario Party egg every year, Nintendo should wait a while in between and develop something new and fresh. Same could be said for Pokemon too I think. The transition from RBY, GSC, RS, FR & LG moves quite fast when you put it on a timeline. For fans, it couldn't have come any sooner, but in the long run, it would be better to spend more time developing and creating new ideas and concepts for the characters. I don't think there's any problem with the Gamecube Metroid, Mario, and Zelda installments thus far. Each game brought something new to it's characters. Mario still has to save the princess, but the idea was fresh in that he was framed by his shadow form and led the town to believe he trashed their city. So he has to clean and collect shines to get things back in order. And instead of the normal Mario arsenal, he primarily relies on a unique water pack. Metroid's new concept is obvious: 3D environment and navigation. It was never played that way before. Zelda's obvious change was the appearance. But aside from that was primary ocean/water based adventure with the incorporation of wind and the ability to control it. Link still has his old weapons and everything but in my opinion, there was enough change to warrant as a new fresh game. Now of course, Nintendo has reused some ideas too much as the two mentioned earlier as well as maybe the Mario sport titles. I think for some it's just an opinion based. Something else to consider is perhaps the problem might be that you've grown and your tastes have changed since the orignal Marios, Zeldas, and Metroids were released. Because many people still enjoy these games and are enjoying the Gamecube just as much as it's predecessor.
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