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Old 05-25-2002, 03:04 PM   #16
gekko
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Quote:
Originally posted by TheGame
EA's name alone can make sales, and EA is the biggest third party producer and seller on the market... What is Sega?
EA's name alone DOESN'T sell titles, period. Nobody buys games because they are made by EA, most people don't even know EA is the biggest 3rd part developer. Some of the franchises EA has sell on that name, but not on the name EA. People buy Madden because it's Madden, but not because it's EA. It's the franchise itself that sells, not EA. EA releases new games all the time and no one buys them. Look at the Simpsons Road Rage. EA's name didn't help sell that game in any way. No one looks at a game and says it's being developed by EA so it'll be good. They say "It's Madden so it will kick ass" or something like that. EA's name doesn't sell.

Quote:
Originally posted by TheGame
Well, this can help Sega, or it can hurt Sega. The Re-hashes of games that sold well on DC will be great for the non-DC owners, but they will suck to DC owners. Like Sonic Adventure 2 Battle, I'm sure that most DC owners didn't buy thet game again... same with Crazy Taxi.
Depends on what game Sega releases. I bought SA2:B again. I'll buy Shenmue II again. If they remake some other games, I'll likely buy those. But it's not like they're spending tons of effort porting these games over. It takes a lot less time to add a few things to Sonic 2, and add stuff to PSO and port it, than it does to make a whole new game. It takes less employees, and a lot less money. So in the end, even if it doesn't sell like it did on DC, they're not out any money by porting hit games over.

Quote:
Originally posted by TheGame
NCAA 2k2 was on Dreamcast... this is it's second installment, and it's first didn't sell well on DC.
Does EA's college games sell that well? To my knowledge, college games never really sold that well. But by using the NFL 2K engine, changing character models and teams, it's another game that's not very expensive to make, so it doesn't hurt them.

Quote:
Originally posted by TheGame
Soccer Slam would sell MUCH better if they waited to release it, period.
Not really. Even if the Sega name would help sell the game, it doesn't matter. It's too different of a game. Sega releases NFL 2K, everyone loves it. It might help sell NBA 2K and NHL 2K, but Soccer Slam is an arcade soccer game with weird-ass characters. No matter what Sega does, it doesn't help sell it. And even so, as it is now, there was only 1 game for it to compete with. If they waited, it would be up against 2002 FIFA World Cup and Virtua Striker 2002, now out, and Visual Concept's upcoming simulation soccer game, as well as a new game from Konami. It wouldn't help. You gotta start the new franchises sometime, and most people agree this game kicks ass. It wouldn't sell more if released later, cause no one would know if it's any good or not. Soccer Slam will only help sell Soccer Slam sequels, and other funky-sports games from Visual Concepts.

Quote:
Originally posted by TheGame
Second of all, Madden didn't help sell road rage, but Madden (along side Fifa) helped NBA Live, NHL, NCAA Football, and March Madness become huge franchises... Madden's old success is the ONLY reason EA is the biggest third party developer, so each and every sale EA gets is owed to Madden.
Hmm... I kinda just said the same thing, then read this. EA Sports helps sell EA Sports, that's the conclusion, correct? Now see, Soccer Slam isn't a simulation sports title. NFL 2K helped NBA 2K and NHL 2K, probably even Virtua Tennis. Virtua Striker sucks, nothing can help it. But Soccer Slam is nothing like those. I'm sure the Sega Sports series will help sell the upcoming soccer sim from VC, but Soccer Slam? Not a chance. It would be like Excitebike helping to sell Kameo, just doesn't work that way. Same with Final Fantasy helping to sell a Square FPS.

Quote:
Originally posted by TheGame
The problem is... Sega can't compare to EA as far as sales, period. JSRF didn't get as popular as you think, Monkey Ball was released on the system with the weakest launch, of course it will get sales, nothing near the word "good". Crazy Taxi is a joke.

Not only that, I'd buy Bond over any of those games, JSRF is the closest thing to bond, and it still didn't out-sell bond.
What I was saying is Monkey Ball sold better than expected. JSRF did decent. But guess what? It was never on 3 consoles like Bond was. And Crazy Taxi, for DC, PS2, and GC, sold was more than Bond. You can't say Crazy Taxi was a joke because you only chose to count the ports that came over a year after the original, and after a sequel. It would be like trying to sell Madden 2001 on Gamecube. Crazy Taxi outsold Bond by a lot. And EA's sales are higher because Sega has only had what? Half-a-year tops to develop, and release games on these consoles. It's far from fair.

Quote:
Originally posted by TheGame
I expect a lot in terms of quality (which Sega has yet to deliver). but to me some of the games Sega releases are just a waist of time.
Super Monkey Ball, JSRF, and Soccer Slam are all quality titles, whether you like them or not. So is Home Run King, Virtua Fighter 4, NFL 2K2, and NBA 2K2. And you don't think EA releases a lot of games which are just a waste of time? Cause there's sure a lot more than Sega has.
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