Quote:
Originally Posted by Jim
Very brown, bad save system. The core shooting was fine. It just wasn't compelling enough to overcome blah art direction and stupid progression method. Its a portable game; I don't want to have to restart a mission if I'm halfway through one.
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Fair call on brown. Save system...well, the checkpoints were rather sparse, but I guess that's what sleep-mode is for if you want to put it down.
Blah art direction? Hmmm. Tastes differ. I thought it looked like a bombed-out sci-fi warzone, which seems to be the Killzone art direction style.
Did you play it multiplayer?