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Crackhouse Cleanup |
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01-26-2003, 12:14 PM
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#1
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Knight
Blade Runner is offline
Location: 127.0.0.1
Now Playing: Call of Duty
Posts: 294
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Crackhouse Cleanup
http://online.sector.sk/hra.aspx?id=84
I'm stuck on the part where you go up to the next floor I'm hoping one of you gets past that part and helps me out...
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Warez is bad. It is a bad bad thing. Do not do warez, and the world will be a better place. Little children will once more be able to play on the streets, and old folks can sit in their armchairs without fear of being mugged or burgled, etc. Over 90% of the crimes comitted in the world are linked to Warez, and if you do it, you are contributing to that 90% of crime. How would you like it if the Warez scene's next victim was someone you loved. So do the right thing, and don't do warez; because it's wrong. Morally, and ethically wrong.
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01-26-2003, 12:17 PM
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#2
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Pinned by Dyne on Festivus
Joeiss is offline
Location: Toronto
Now Playing: SOCOM: US Navy SEALS
Posts: 5,431
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How do you play?
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Joe + iss = Joeiss
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01-26-2003, 12:26 PM
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#3
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Knight
Blade Runner is offline
Location: 127.0.0.1
Now Playing: Call of Duty
Posts: 294
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Quote:
Originally posted by Joeiss
How do you play?
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Click the play now, then use your arrow keys and your mouse. Lots of trial and error involved. If you are on dial up this probably isn't the game for you...
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Warez is bad. It is a bad bad thing. Do not do warez, and the world will be a better place. Little children will once more be able to play on the streets, and old folks can sit in their armchairs without fear of being mugged or burgled, etc. Over 90% of the crimes comitted in the world are linked to Warez, and if you do it, you are contributing to that 90% of crime. How would you like it if the Warez scene's next victim was someone you loved. So do the right thing, and don't do warez; because it's wrong. Morally, and ethically wrong.
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01-26-2003, 12:39 PM
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#4
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Link1130
Ginkasa is offline
Location: Location
Now Playing:
Posts: 3,942
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... That green guy keeps stabbing me in the head.... I can't do anything...
*shrugs and walks away*
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01-26-2003, 01:18 PM
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#5
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Tavern Legend
Happydude is offline
Location: Toronto
Now Playing:
Posts: 6,124
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i've beaten all the games at stickdeath.com...
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01-27-2003, 01:10 AM
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#6
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Knight
Jewels is offline
Location: In the cornfields
Now Playing: Why are there so many questions!? my head hurts...
Posts: 595
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that game is funny as hell
__________________
A computer once beat me at checkers, but it was no match for me at kick boxing.
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Re: Crackhouse Cleanup |
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01-27-2003, 01:45 AM
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#7
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aka George Washington
manasecret is offline
Location: New Orleans, LA/Houston, TX
Now Playing: CSS
Posts: 2,670
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Re: Crackhouse Cleanup
Quote:
Originally posted by Blade Runner
http://online.sector.sk/hra.aspx?id=84
I'm stuck on the part where you go up to the next floor I'm hoping one of you gets past that part and helps me out...
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If you haven't figured it out, shoot him through the wall by clicking on it before you open the door.
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d^_^b
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01-27-2003, 03:17 PM
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#8
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its been a long time since i played any stickdeath games
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01-27-2003, 03:37 PM
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#9
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Knight
The Duggler is offline
Location: NB, Canada
Now Playing: The Legend of Zelda: The Wind Waker & Def Jam Vendetta
Posts: 584
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Quote:
Originally posted by Ginkasa
... That green guy keeps stabbing me in the head.... I can't do anything...
*shrugs and walks away*
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Me neither. How do you pass that guy??
Edit - Ok I got the mother****er
__________________
Fill what's empty, empty what's full, and scratch where it itches.
Last edited by The Duggler : 01-27-2003 at 04:04 PM.
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01-27-2003, 06:40 PM
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#10
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J-Dub
Jason1 is offline
Location: Illinois
Now Playing: Metal Gear Solid V: The Phantom Pain
Posts: 7,402
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How do you get they guy in the window that shoots you?
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Nintendo Network ID: stljason1
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01-27-2003, 06:48 PM
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#11
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Tavern Legend
Happydude is offline
Location: Toronto
Now Playing:
Posts: 6,124
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if you are refering to the guy in the beginning then you have to shoot him a couple of times, and let him shoot you once...then shoot him again...unless your talking about some other guy...then be more specific.
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