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Sonic DX Screens
Old 01-16-2003, 10:56 PM   #1
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Default Sonic DX Screens











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Old 01-17-2003, 12:00 AM   #2
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Just by curiosity... How much space will it take on the memorycard? No word yet? I mean, the original one on the DC took a lot of space.
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Old 01-17-2003, 12:01 AM   #3
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There's a slight graphic improvement...

But I could barely tell....
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Old 01-17-2003, 12:18 AM   #4
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Whoa... Shiny. Looks good, I guess.
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Old 01-17-2003, 10:06 AM   #5
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Yes it is shiny. Which leads to questioning of wether this will be in-game....
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Old 01-17-2003, 11:31 AM   #6
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well it looks...

...

just like the Dreamcast version.
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Old 01-17-2003, 12:15 PM   #7
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Quote:
Originally posted by Nemesis
Just by curiosity... How much space will it take on the memorycard? No word yet? I mean, the original one on the DC took a lot of space.
If it has Chaos it will take a lot of space again... if not, I'm sure it will take no more space than any other adventure game.
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Old 01-17-2003, 12:54 PM   #8
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When this first came out with the release of Dreamcst I really wanted to get but I ened up never getting a Dreamcast so I'm glad its being released for Gamecube.

BTW, weren't there camera angle issues with this game? Has that been fixed?
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Old 01-17-2003, 01:17 PM   #9
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Quote:
Originally posted by GameKinG
Yes it is shiny. Which leads to questioning of wether this will be in-game....
I'd believe it was in-game. It looks like a well-polished SA2.. and we know it was smaller by size on DC.
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Old 01-17-2003, 02:57 PM   #10
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Well, there does seem to be some enhancement in the character model, but that looks to be the extenet of it.
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Old 01-17-2003, 03:04 PM   #11
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Not to mention this comparison. I think it basically sums it all up:



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Old 01-17-2003, 04:09 PM   #12
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Something is wrong with GT when a thread showing screens of a remake gets more replies (excluding this one) than an editorial that took Darkmaster and I hours to complete.
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Old 01-17-2003, 07:11 PM   #13
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by those screens it looks way better than the dc version
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