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Re: Mario & Lugi Superstar Saga
Old 12-27-2003, 06:03 PM   #14
DarkMaster
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Default Re: Mario & Lugi Superstar Saga

Quote:
Originally Posted by thatmariolover
It sounds like you must not have gotten into Superstar Saga that much (or the first Mario RPG). In real time you can dodge enemies attacks as they approach you. Or, in some situations, you can hit the enemy as he comes close to you as long as you time the hit button at the right time. Timed attacking is the basis of battle in Superstar Saga.
I've played 70% of superstar saga and I've played nearly 50% of both mario rpg and paper mario. You think just because you can hit a button at the right time to dodge an attack that it makes this battle system an evolution in turned based combat?

The standard turned based combat in rpgs these days is nearly 10 times deeper than this combat. I'm not dregading the game or anything, don't take me wrong, it's a really fun game, but I knows me RPGs and this one is basic in terms of combat.
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